| A Novel Automated Curriculum Strategy to Solve Hard Sokoban Planning Instances | Oct 3, 2021 | Deep Reinforcement LearningReinforcement Learning (RL) | —Unverified | 0 |
| Path of Destruction: Learning an Iterative Level Generator Using a Small Dataset | Feb 21, 2022 | Sokoban | —Unverified | 0 |
| Keke AI Competition: Solving puzzle levels in a dynamically changing mechanic space | Sep 11, 2022 | Sokoban | —Unverified | 0 |
| Learning Algorithmic Solutions to Symbolic Planning Tasks with a Neural Computer | Sep 25, 2019 | reinforcement-learningReinforcement Learning (RL) | —Unverified | 0 |
| Interpreting Multi-objective Evolutionary Algorithms via Sokoban Level Generation | Jun 15, 2024 | DiversityEvolutionary Algorithms | —Unverified | 0 |
| Learning First-Order Symbolic Planning Representations That Are Grounded | Apr 25, 2022 | Sokoban | —Unverified | 0 |
| Bridging the Gap: Providing Post-Hoc Symbolic Explanations for Sequential Decision-Making Problems with Inscrutable Representations | Feb 4, 2020 | Decision MakingMontezuma's Revenge | —Unverified | 0 |
| Interpreting Emergent Planning in Model-Free Reinforcement Learning | Apr 2, 2025 | reinforcement-learningReinforcement Learning | —Unverified | 0 |
| Beyond Tabula-Rasa: a Modular Reinforcement Learning Approach for Physically Embedded 3D Sokoban | Oct 3, 2020 | Deep Reinforcement Learningreinforcement-learning | —Unverified | 0 |
| A Differentiable Loss Function for Learning Heuristics in A* | Sep 12, 2022 | Sokoban | —Unverified | 0 |