| Fast and Precise: Adjusting Planning Horizon with Adaptive Subgoal Search | Jun 1, 2022 | Rubik's CubeSokoban | CodeCode Available | 1 |
| Learning First-Order Symbolic Planning Representations That Are Grounded | Apr 25, 2022 | Sokoban | —Unverified | 0 |
| Path of Destruction: Learning an Iterative Level Generator Using a Small Dataset | Feb 21, 2022 | Sokoban | —Unverified | 0 |
| ExPoSe: Combining State-Based Exploration with Gradient-Based Online Search | Feb 3, 2022 | Atari GamesDecision Making | CodeCode Available | 0 |
| A Novel Automated Curriculum Strategy to Solve Hard Sokoban Planning Instances | Oct 3, 2021 | Deep Reinforcement LearningReinforcement Learning (RL) | —Unverified | 0 |
| Illuminating Diverse Neural Cellular Automata for Level Generation | Sep 12, 2021 | DiversitySokoban | CodeCode Available | 1 |
| Potential-based Reward Shaping in Sokoban | Sep 10, 2021 | Sokoban | —Unverified | 0 |
| Subgoal Search For Complex Reasoning Tasks | Aug 25, 2021 | DiversityRubik's Cube | CodeCode Available | 1 |
| Classical Planning in Deep Latent Space | Jun 30, 2021 | Deep LearningSokoban | CodeCode Available | 1 |
| There Is No Turning Back: A Self-Supervised Approach for Reversibility-Aware Reinforcement Learning | Jun 8, 2021 | Decision MakingReinforcement Learning (RL) | —Unverified | 0 |
| Transfer Learning and Curriculum Learning in Sokoban | May 25, 2021 | reinforcement-learningReinforcement Learning | —Unverified | 0 |
| Solving Sokoban with forward-backward reinforcement learning | May 5, 2021 | reinforcement-learningReinforcement Learning | —Unverified | 0 |
| Policy-Guided Heuristic Search with Guarantees | Mar 21, 2021 | Heuristic SearchSokoban | CodeCode Available | 1 |
| Towards Action Model Learning for Player Modeling | Mar 9, 2021 | modelSokoban | CodeCode Available | 0 |
| Beyond Tabula-Rasa: a Modular Reinforcement Learning Approach for Physically Embedded 3D Sokoban | Oct 3, 2020 | Deep Reinforcement Learningreinforcement-learning | —Unverified | 0 |
| Physically Embedded Planning Problems: New Challenges for Reinforcement Learning | Sep 11, 2020 | Deep Reinforcement Learningreinforcement-learning | CodeCode Available | 0 |
| Mixed-Initiative Level Design with RL Brush | Aug 6, 2020 | reinforcement-learningReinforcement Learning (RL) | CodeCode Available | 0 |
| Solving Hard AI Planning Instances Using Curriculum-Driven Deep Reinforcement Learning | Jun 4, 2020 | Deep Reinforcement Learningreinforcement-learning | CodeCode Available | 1 |
| Multi-Objective level generator generation with Marahel | May 17, 2020 | Sokoban | CodeCode Available | 1 |
| Bridging the Gap: Providing Post-Hoc Symbolic Explanations for Sequential Decision-Making Problems with Inscrutable Representations | Feb 4, 2020 | Decision MakingMontezuma's Revenge | —Unverified | 0 |
| Uncertainty-sensitive Learning and Planning with Ensembles | Dec 19, 2019 | Montezuma's RevengeReinforcement Learning | CodeCode Available | 0 |
| Working Memory Graphs | Nov 17, 2019 | Decision MakingSequential Decision Making | —Unverified | 0 |
| Learning Algorithmic Solutions to Symbolic Planning Tasks with a Neural Computer Architecture | Oct 30, 2019 | reinforcement-learningReinforcement Learning | —Unverified | 0 |
| Learning Algorithmic Solutions to Symbolic Planning Tasks with a Neural Computer | Sep 25, 2019 | reinforcement-learningReinforcement Learning (RL) | —Unverified | 0 |
| Uncertainty - sensitive learning and planning with ensembles | Sep 25, 2019 | Montezuma's RevengeSokoban | CodeCode Available | 0 |