SOTAVerified

Skills Evaluation

Papers

Showing 110 of 10 papers

TitleStatusHype
Detecting Video Game Player Burnout with the Use of Sensor Data and Machine LearningCode1
Piano Skills AssessmentCode1
Evaluating surgical skills from kinematic data using convolutional neural networksCode1
Collection and Validation of Psychophysiological Data from Professional and Amateur Players: a Multimodal eSports DatasetCode1
Vote'n'Rank: Revision of Benchmarking with Social Choice TheoryCode0
AI-enabled Prediction of eSports Player Performance Using the Data from Heterogeneous SensorsCode0
eSports Pro-Players Behavior During the Game Events: Statistical Analysis of Data Obtained Using the Smart ChairCode0
Accurate and interpretable evaluation of surgical skills from kinematic data using fully convolutional neural networksCode0
Understanding Cyber Athletes Behaviour Through a Smart Chair: CS:GO and Monolith Team ScenarioCode0
Can Generic LLMs Help Analyze Child-adult Interactions Involving Children with Autism in Clinical Observation?0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1SVMAccuracy85.6Unverified
2Logistic RegressionAccuracy83.8Unverified
3Random ForestAccuracy80Unverified
4KNNAccuracy74.1Unverified
5Random ForestAccuracy52.1Unverified
6Random GuessAccuracy50Unverified
7Logistic RegressionAccuracy48.8Unverified
8SVMAccuracy45Unverified
9KNNAccuracy41.5Unverified
10Random GuessAccuracy10Unverified