| AI-driven Automation of End-to-end Assessment of Suturing Expertise | Mar 17, 2025 | Skills Assessment | —Unverified | 0 |
| Memory, Benchmark & Robots: A Benchmark for Solving Complex Tasks with Reinforcement Learning | Feb 14, 2025 | Reinforcement Learning (RL)Skills Assessment | CodeCode Available | 2 |
| Improving Academic Skills Assessment with NLP and Ensemble Learning | Sep 23, 2024 | Ensemble LearningPseudo Label | —Unverified | 0 |
| SAR-RARP50: Segmentation of surgical instrumentation and Action Recognition on Robot-Assisted Radical Prostatectomy Challenge | Dec 31, 2023 | Action RecognitionSegmentation | CodeCode Available | 1 |
| Objective Surgical Skills Assessment and Tool Localization: Results from the MICCAI 2021 SimSurgSkill Challenge | Dec 8, 2022 | Skills Assessment | —Unverified | 0 |
| Validity of Web-based, Self-directed, NeuroCognitive Performance Test in MCI | Jul 11, 2022 | Skills Assessment | —Unverified | 0 |
| Video-based Surgical Skills Assessment using Long term Tool Tracking | Jul 5, 2022 | Skills Assessment | —Unverified | 0 |
| Quantification of Robotic Surgeries with Vision-Based Deep Learning | May 6, 2022 | Deep LearningNavigate | —Unverified | 0 |
| Jump-Starting Item Parameters for Adaptive Language Tests | Nov 1, 2021 | Language AcquisitionMulti-Task Learning | —Unverified | 0 |
| Piano Skills Assessment | Jan 13, 2021 | Action Quality AssessmentAudio Classification | CodeCode Available | 1 |
| Temporally Guided Articulated Hand Pose Tracking in Surgical Videos | Jan 12, 2021 | Action RecognitionHand Pose Estimation | CodeCode Available | 1 |
| AI-enabled Prediction of eSports Player Performance Using the Data from Heterogeneous Sensors | Dec 7, 2020 | Feature EngineeringFeature Importance | CodeCode Available | 0 |
| Detecting Video Game Player Burnout with the Use of Sensor Data and Machine Learning | Nov 29, 2020 | BIG-bench Machine LearningInterpretable Machine Learning | CodeCode Available | 1 |
| Collection and Validation of Psychophysiological Data from Professional and Amateur Players: a Multimodal eSports Dataset | Nov 2, 2020 | Feature ImportancePerson Re-Identification | CodeCode Available | 1 |
| Machine Learning--Driven Language Assessment | Jan 1, 2020 | BIG-bench Machine LearningLanguage Acquisition | —Unverified | 0 |
| eSports Pro-Players Behavior During the Game Events: Statistical Analysis of Data Obtained Using the Smart Chair | Aug 18, 2019 | Feature EngineeringFeature Importance | CodeCode Available | 0 |
| Understanding Cyber Athletes Behaviour Through a Smart Chair: CS:GO and Monolith Team Scenario | Aug 18, 2019 | BIG-bench Machine LearningFeature Engineering | CodeCode Available | 0 |
| What and How Well You Performed? A Multitask Learning Approach to Action Quality Assessment | Apr 8, 2019 | Action ClassificationAction Quality Assessment | CodeCode Available | 1 |
| Evaluating surgical skills from kinematic data using convolutional neural networks | Jun 7, 2018 | General ClassificationSkills Assessment | CodeCode Available | 1 |
| Video and Accelerometer-Based Motion Analysis for Automated Surgical Skills Assessment | Feb 24, 2017 | Skills AssessmentTime Series Analysis | —Unverified | 0 |
| Real-time 3D Tracking of Articulated Tools for Robotic Surgery | May 11, 2016 | 3D Pose EstimationPose Estimation | —Unverified | 0 |