SOTAVerified

Skeleton Based Action Recognition

Skeleton-based Action Recognition is a computer vision task that involves recognizing human actions from a sequence of 3D skeletal joint data captured from sensors such as Microsoft Kinect, Intel RealSense, and wearable devices. The goal of skeleton-based action recognition is to develop algorithms that can understand and classify human actions from skeleton data, which can be used in various applications such as human-computer interaction, sports analysis, and surveillance.

( Image credit: View Adaptive Neural Networks for High Performance Skeleton-based Human Action Recognition )

Papers

Showing 151175 of 419 papers

TitleStatusHype
Richly Activated Graph Convolutional Network for Action Recognition with Incomplete SkeletonsCode0
Domain and View-point Agnostic Hand Action RecognitionCode0
Pose And Joint-Aware Action RecognitionCode0
DG-STGCN: Dynamic Spatial-Temporal Modeling for Skeleton-based Action RecognitionCode0
Part-based Graph Convolutional Network for Action RecognitionCode0
Action Recognition with Multi-stream Motion Modeling and Mutual Information MaximizationCode0
Prototypical Contrast and Reverse Prediction: Unsupervised Skeleton Based Action RecognitionCode0
Deep Learning for Hand Gesture Recognition on Skeletal DataCode0
NTU RGB+D: A Large Scale Dataset for 3D Human Activity AnalysisCode0
On Geometric Features for Skeleton-Based Action Recognition using Multilayer LSTM NetworksCode0
Non-Local Graph Convolutional Networks for Skeleton-Based Action RecognitionCode0
IoT-Based Real-Time Medical-Related Human Activity Recognition Using Skeletons and Multi-Stage Deep Learning for HealthcareCode0
Two-Stream Adaptive Graph Convolutional Networks for Skeleton-Based Action RecognitionCode0
Investigation of Different Skeleton Features for CNN-based 3D Action RecognitionCode0
Interpretable 3D Human Action Analysis with Temporal Convolutional NetworksCode0
In My Perspective, In My Hands: Accurate Egocentric 2D Hand Pose and Action RecognitionCode0
Actional-Structural Graph Convolutional Networks for Skeleton-based Action RecognitionCode0
Independently Recurrent Neural Network (IndRNN): Building A Longer and Deeper RNNCode0
DeepGRU: Deep Gesture Recognition UtilityCode0
Cross-Model Cross-Stream Learning for Self-Supervised Human Action RecognitionCode0
Cross-Model Cross-Stream Learning for Self-Supervised Human Action RecognitionCode0
Deep Independently Recurrent Neural Network (IndRNN)Code0
Joint Mixing Data Augmentation for Skeleton-based Action RecognitionCode0
Joint-Partition Group Attention for skeleton-based action recognitionCode0
Multi-task Deep Learning for Real-Time 3D Human Pose Estimation and Action RecognitionCode0
Show:102550
← PrevPage 7 of 17Next →

No leaderboard results yet.