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Skeleton Based Action Recognition

Skeleton-based Action Recognition is a computer vision task that involves recognizing human actions from a sequence of 3D skeletal joint data captured from sensors such as Microsoft Kinect, Intel RealSense, and wearable devices. The goal of skeleton-based action recognition is to develop algorithms that can understand and classify human actions from skeleton data, which can be used in various applications such as human-computer interaction, sports analysis, and surveillance.

( Image credit: View Adaptive Neural Networks for High Performance Skeleton-based Human Action Recognition )

Papers

Showing 361370 of 419 papers

TitleStatusHype
Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action RecognitionCode1
Ensemble One-dimensional Convolution Neural Networks for Skeleton-based Action Recognition0
D numbers theory based game-theoretic framework in adversarial decision making under fuzzy environment0
Action-Attending Graphic Neural Network0
Graph Attention NetworksCode1
3D CNNs on Distance Matrices for Human Action RecognitionCode0
Adaptive RNN Tree for Large-Scale Human Action Recognition0
RPAN: An End-to-End Recurrent Pose-Attention Network for Action Recognition in VideosCode0
Ensemble Deep Learning for Skeleton-Based Action Recognition Using Temporal Sliding LSTM NetworksCode0
Motion Feature Augmented Recurrent Neural Network for Skeleton-based Dynamic Hand Gesture Recognition0
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