SOTAVerified

Self-supervised Skeleton-based Action Recognition

Papers

Showing 130 of 30 papers

TitleStatusHype
3D Human Action Representation Learning via Cross-View Consistency PursuitCode1
CMD: Self-supervised 3D Action Representation Learning with Cross-modal Mutual DistillationCode1
Contrastive Learning from Extremely Augmented Skeleton Sequences for Self-supervised Action RecognitionCode1
Contrastive Learning from Spatio-Temporal Mixed Skeleton Sequences for Self-Supervised Skeleton-Based Action RecognitionCode1
Hierarchical Consistent Contrastive Learning for Skeleton-Based Action Recognition with Growing AugmentationsCode1
Hierarchical Contrast for Unsupervised Skeleton-based Action Representation LearningCode1
Masked Motion Predictors are Strong 3D Action Representation LearnersCode1
Part Aware Contrastive Learning for Self-Supervised Action RecognitionCode1
PREDICT & CLUSTER: Unsupervised Skeleton Based Action RecognitionCode1
Self-supervised Action Representation Learning from Partial Spatio-Temporal Skeleton SequencesCode1
Skeleton-Contrastive 3D Action Representation LearningCode1
SkeletonMAE: Graph-based Masked Autoencoder for Skeleton Sequence Pre-trainingCode1
STARS: Self-supervised Tuning for 3D Action Recognition in Skeleton SequencesCode1
Unsupervised 3D Human Pose Representation with Viewpoint and Pose DisentanglementCode1
Exploring Self-supervised Skeleton-based Action Recognition in Occluded EnvironmentsCode1
Augmented Skeleton Based Contrastive Action Learning with Momentum LSTM for Unsupervised Action RecognitionCode1
Cross-Model Cross-Stream Learning for Self-Supervised Human Action RecognitionCode0
Modeling the Relative Visual Tempo for Self-supervised Skeleton-based Action RecognitionCode0
HaLP: Hallucinating Latent Positives for Skeleton-based Self-Supervised Learning of ActionsCode0
Cross-Model Cross-Stream Learning for Self-Supervised Human Action RecognitionCode0
Spatial Hierarchy and Temporal Attention Guided Cross Masking for Self-supervised Skeleton-based Action RecognitionCode0
DMMG: Dual Min-Max Games for Self-Supervised Skeleton-Based Action Recognition0
Focalized Contrastive View-invariant Learning for Self-supervised Skeleton-based Action Recognition0
Unsupervised representation learning with long-term dynamics for skeleton based action recognition0
Actionlet-Dependent Contrastive Learning for Unsupervised Skeleton-Based Action Recognition0
SCD-Net: Spatiotemporal Clues Disentanglement Network for Self-supervised Skeleton-based Action Recognition0
SkeletonMAE: Spatial-Temporal Masked Autoencoders for Self-supervised Skeleton Action Recognition0
Contrastive Positive Mining for Unsupervised 3D Action Representation Learning0
Contrast-reconstruction Representation Learning for Self-supervised Skeleton-based Action Recognition0
Cross-Stream Contrastive Learning for Self-Supervised Skeleton-Based Action Recognition0
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