SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 48514900 of 15113 papers

TitleStatusHype
Empowering recommender systems using automatically generated Knowledge Graphs and Reinforcement LearningCode0
Scaling Distributed Multi-task Reinforcement Learning with Experience Sharing0
Probabilistic Counterexample Guidance for Safer Reinforcement Learning (Extended Version)Code0
Diffusion Policies for Out-of-Distribution Generalization in Offline Reinforcement Learning0
Investigating the Edge of Stability Phenomenon in Reinforcement Learning0
A User Study on Explainable Online Reinforcement Learning for Adaptive Systems0
Active Collection of Well-Being and Health Data in Mobile DevicesCode0
Learning Multi-Agent Intention-Aware Communication for Optimal Multi-Order Execution in Finance0
A Neuromorphic Architecture for Reinforcement Learning from Real-Valued Observations0
Offline Reinforcement Learning with Imbalanced Datasets0
Provably Efficient Iterated CVaR Reinforcement Learning with Function Approximation and Human Feedback0
Dynamic Observation Policies in Observation Cost-Sensitive Reinforcement LearningCode0
Generative Job Recommendations with Large Language Model0
LLQL: Logistic Likelihood Q-Learning for Reinforcement Learning0
A Scalable Reinforcement Learning-based System Using On-Chain Data for Cryptocurrency Portfolio Management0
Comparing Reinforcement Learning and Human Learning using the Game of Hidden Rules0
Decentralized Motor Skill Learning for Complex Robotic Systems0
Navigation of micro-robot swarms for targeted delivery using reinforcement learning0
Probabilistic Constraint for Safety-Critical Reinforcement Learning0
Safety-Aware Task Composition for Discrete and Continuous Reinforcement Learning0
ArrayBot: Reinforcement Learning for Generalizable Distributed Manipulation through Touch0
Laxity-Aware Scalable Reinforcement Learning for HVAC Control0
Eigensubspace of Temporal-Difference Dynamics and How It Improves Value Approximation in Reinforcement Learning0
Action and Trajectory Planning for Urban Autonomous Driving with Hierarchical Reinforcement Learning0
Structure in Deep Reinforcement Learning: A Survey and Open Problems0
Sharper Model-free Reinforcement Learning for Average-reward Markov Decision Processes0
Prioritized Trajectory Replay: A Replay Memory for Data-driven Reinforcement Learning0
Machine-learning based noise characterization and correction on neutral atoms NISQ devices0
Learning to Sail Dynamic Networks: The MARLIN Reinforcement Learning Framework for Congestion Control in Tactical Environments0
Estimating player completion rate in mobile puzzle games using reinforcement learning0
ChiPFormer: Transferable Chip Placement via Offline Decision Transformer0
Augmenting Control over Exploration Space in Molecular Dynamics Simulators to Streamline De Novo Analysis through Generative Control Policies0
Decentralized Multi-Robot Formation Control Using Reinforcement Learning0
Multivariate Time Series Early Classification Across Channel and Time DimensionsCode0
Supervised Pretraining Can Learn In-Context Reinforcement Learning0
PolicyClusterGCN: Identifying Efficient Clusters for Training Graph Convolutional Networks0
Is RLHF More Difficult than Standard RL?0
A Framework for dynamically meeting performance objectives on a service mesh0
Fighting Uncertainty with Gradients: Offline Reinforcement Learning via Diffusion Score Matching0
Towards Optimal Pricing of Demand Response -- A Nonparametric Constrained Policy Optimization Approach0
Reinforcement Learning with Temporal-Logic-Based Causal Diagrams0
Active Coverage for PAC Reinforcement Learning0
CLUE: Calibrated Latent Guidance for Offline Reinforcement Learning0
MP3: Movement Primitive-Based (Re-)Planning Policy0
Transferable Curricula through Difficulty Conditioned Generators0
AdCraft: An Advanced Reinforcement Learning Benchmark Environment for Search Engine Marketing OptimizationCode0
Efficient Dynamics Modeling in Interactive Environments with Koopman Theory0
Autonomous Driving with Deep Reinforcement Learning in CARLA Simulation0
Int-HRL: Towards Intention-based Hierarchical Reinforcement Learning0
Warm-Start Actor-Critic: From Approximation Error to Sub-optimality Gap0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified