SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 24262450 of 15113 papers

TitleStatusHype
Auxiliary Reward Generation with Transition Distance Representation Learning0
IR-Aware ECO Timing Optimization Using Reinforcement Learning0
Near-Minimax-Optimal Distributional Reinforcement Learning with a Generative Model0
Natural Language Reinforcement Learning0
Future Prediction Can be a Strong Evidence of Good History Representation in Partially Observable Environments0
Principled Penalty-based Methods for Bilevel Reinforcement Learning and RLHF0
RLEEGNet: Integrating Brain-Computer Interfaces with Adaptive AI for Intuitive Responsiveness and High-Accuracy Motor Imagery Classification0
Monitored Markov Decision ProcessesCode0
Entropy-Regularized Token-Level Policy Optimization for Language Agent ReinforcementCode1
Learn to Teach: Sample-Efficient Privileged Learning for Humanoid Locomotion over Diverse Terrains0
Value function interference and greedy action selection in value-based multi-objective reinforcement learning0
High-Precision Geosteering via Reinforcement Learning and Particle Filters0
Deceptive Path Planning via Reinforcement Learning with Graph Neural NetworksCode1
ACTER: Diverse and Actionable Counterfactual Sequences for Explaining and Diagnosing RL Policies0
Scaling Intelligent Agents in Combat Simulations for Wargaming0
Real-World Fluid Directed Rigid Body Control via Deep Reinforcement Learning0
Federated Offline Reinforcement Learning: Collaborative Single-Policy Coverage Suffices0
Multi-Timescale Ensemble Q-learning for Markov Decision Process Policy OptimizationCode0
Differentially Private Deep Model-Based Reinforcement Learning0
Training Large Language Models for Reasoning through Reverse Curriculum Reinforcement LearningCode2
Model-Based RL for Mean-Field Games is not Statistically Harder than Single-Agent RLCode0
QGFN: Controllable Greediness with Action ValuesCode1
Convergence for Natural Policy Gradient on Infinite-State Queueing MDPs0
Safety Filters for Black-Box Dynamical Systems by Learning Discriminating HyperplanesCode1
Context in Public Health for Underserved Communities: A Bayesian Approach to Online Restless Bandits0
Show:102550
← PrevPage 98 of 605Next →

Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified