SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 38513900 of 15113 papers

TitleStatusHype
Offline Learning of Closed-Loop Deep Brain Stimulation Controllers for Parkinson Disease TreatmentCode0
Model-free Quantum Gate Design and Calibration using Deep Reinforcement LearningCode0
An Online Model-Following Projection Mechanism Using Reinforcement Learning0
Generalization of Deep Reinforcement Learning for Jammer-Resilient Frequency and Power Allocation0
Deep Reinforcement Learning for Traffic Light Control in Intelligent Transportation Systems0
Online Reinforcement Learning in Non-Stationary Context-Driven EnvironmentsCode0
Developing Driving Strategies Efficiently: A Skill-Based Hierarchical Reinforcement Learning Approach0
Reinforcement Learning in Low-Rank MDPs with Density Features0
Reinforcement Learning with History-Dependent Dynamic Contexts0
Learning to Optimize for Reinforcement LearningCode1
Deep Reinforcement Learning for Online Error Detection in Cyber-Physical Systems0
Deep Reinforcement Learning for Cyber System Defense under Dynamic Adversarial Uncertainties0
Reinforcing User Retention in a Billion Scale Short Video Recommender System0
Mind the Gap: Offline Policy Optimization for Imperfect RewardsCode1
Two-Stage Constrained Actor-Critic for Short Video RecommendationCode1
Distributional constrained reinforcement learning for supply chain optimizationCode0
Performance Bounds for Policy-Based Average Reward Reinforcement Learning Algorithms0
Diversity Through Exclusion (DTE): Niche Identification for Reinforcement Learning through Value-Decomposition0
ACPO: A Policy Optimization Algorithm for Average MDPs with Constraints0
Policy Expansion for Bridging Offline-to-Online Reinforcement LearningCode1
ReLOAD: Reinforcement Learning with Optimistic Ascent-Descent for Last-Iterate Convergence in Constrained MDPs0
MARLIN: Soft Actor-Critic based Reinforcement Learning for Congestion Control in Real Networks0
Lower Bounds for Learning in Revealing POMDPs0
Multi-zone HVAC Control with Model-Based Deep Reinforcement Learning0
Selective Uncertainty Propagation in Offline RL0
Internally Rewarded Reinforcement LearningCode1
Sample Complexity of Kernel-Based Q-Learning0
Off-the-Grid MARL: Datasets with Baselines for Offline Multi-Agent Reinforcement LearningCode2
Combining Deep Reinforcement Learning and Search with Generative Models for Game-Theoretic Opponent Modeling0
Collaborating with language models for embodied reasoning0
Bridging Physics-Informed Neural Networks with Reinforcement Learning: Hamilton-Jacobi-Bellman Proximal Policy Optimization (HJBPPO)0
QMP: Q-switch Mixture of Policies for Multi-Task Behavior Sharing0
Optimizing DDPM Sampling with Shortcut Fine-TuningCode1
Enabling surrogate-assisted evolutionary reinforcement learning via policy embedding0
A Reinforcement Learning Framework for Dynamic Mediation AnalysisCode0
Skill Decision TransformerCode0
Scheduling Inference Workloads on Distributed Edge Clusters with Reinforcement Learning0
Scalable Grid-Aware Dynamic Matching using Deep Reinforcement Learning0
Optimal Transport Perturbations for Safe Reinforcement Learning with Robustness GuaranteesCode1
Few-Shot Image-to-Semantics Translation for Policy Transfer in Reinforcement LearningCode0
Towards interpretable quantum machine learning via single-photon quantum walks0
Retrosynthetic Planning with Dual Value NetworksCode1
Scaling laws for single-agent reinforcement learning0
CRC-RL: A Novel Visual Feature Representation Architecture for Unsupervised Reinforcement LearningCode0
Execution-based Code Generation using Deep Reinforcement LearningCode1
Learning, Fast and Slow: A Goal-Directed Memory-Based Approach for Dynamic EnvironmentsCode1
Partitioning Distributed Compute Jobs with Reinforcement Learning and Graph Neural Networks0
Importance Weighted Actor-Critic for Optimal Conservative Offline Reinforcement LearningCode0
STEEL: Singularity-aware Reinforcement Learning0
PAC-Bayesian Soft Actor-Critic LearningCode0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified