SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 38013850 of 15113 papers

TitleStatusHype
Maneuver Decision-Making For Autonomous Air Combat Through Curriculum Learning And Reinforcement Learning With Sparse Rewards0
Procedural generation of meta-reinforcement learning tasksCode1
Cross-domain Random Pre-training with Prototypes for Reinforcement LearningCode0
ReMIX: Regret Minimization for Monotonic Value Function Factorization in Multiagent Reinforcement Learning0
A SWAT-based Reinforcement Learning Framework for Crop ManagementCode1
The Wisdom of Hindsight Makes Language Models Better Instruction FollowersCode1
A Survey on Causal Reinforcement Learning0
On Penalty-based Bilevel Gradient Descent MethodCode1
Combining Reconstruction and Contrastive Methods for Multimodal Representations in RLCode0
Towards Minimax Optimality of Model-based Robust Reinforcement Learning0
Low Entropy Communication in Multi-Agent Reinforcement Learning0
RayNet: A Simulation Platform for Developing Reinforcement Learning-Driven Network ProtocolsCode1
Data Quality-aware Mixed-precision Quantization via Hybrid Reinforcement Learning0
Scaling Goal-based Exploration via Pruning Proto-goals0
ManiSkill2: A Unified Benchmark for Generalizable Manipulation SkillsCode1
Hierarchical Generative Adversarial Imitation Learning with Mid-level Input Generation for Autonomous Driving on Urban EnvironmentsCode1
CLARE: Conservative Model-Based Reward Learning for Offline Inverse Reinforcement Learning0
An Investigation into Pre-Training Object-Centric Representations for Reinforcement Learning0
Equivariant MuZero0
Learning Complex Teamwork Tasks Using a Given Sub-task DecompositionCode0
AISYN: AI-driven Reinforcement Learning-Based Logic Synthesis Framework0
A Scale-Independent Multi-Objective Reinforcement Learning with Convergence Analysis0
Near-Optimal Adversarial Reinforcement Learning with Switching Costs0
Efficient Planning in Combinatorial Action Spaces with Applications to Cooperative Multi-Agent Reinforcement Learning0
A Near-Optimal Algorithm for Safe Reinforcement Learning Under Instantaneous Hard Constraints0
Learning Graph-Enhanced Commander-Executor for Multi-Agent NavigationCode0
Predictable MDP Abstraction for Unsupervised Model-Based RLCode1
Non-zero-sum Game Control for Multi-vehicle Driving via Reinforcement LearningCode0
Eliciting User Preferences for Personalized Multi-Objective Decision Making through Comparative Feedback0
Online Reinforcement Learning with Uncertain Episode Lengths0
Optimizing Audio Recommendations for the Long-Term: A Reinforcement Learning Perspective0
Attacking Cooperative Multi-Agent Reinforcement Learning by Adversarial Minority InfluenceCode1
Adaptive Aggregation for Safety-Critical Control0
Ensemble Value Functions for Efficient Exploration in Multi-Agent Reinforcement Learning0
Multi-Task Recommendations with Reinforcement LearningCode1
Near-Minimax-Optimal Risk-Sensitive Reinforcement Learning with CVaR0
Transfer learning for process design with reinforcement learning0
Towards Skilled Population Curriculum for Multi-Agent Reinforcement Learning0
Intrinsic Rewards from Self-Organizing Feature Maps for Exploration in Reinforcement LearningCode0
Holistic Deep-Reinforcement-Learning-based Training of Autonomous Navigation Systems0
RLTP: Reinforcement Learning to Pace for Delayed Impression Modeling in Preloaded Ads0
State-wise Safe Reinforcement Learning: A Survey0
A Strong Baseline for Batch Imitation Learning0
Grounding Large Language Models in Interactive Environments with Online Reinforcement LearningCode2
DITTO: Offline Imitation Learning with World Models0
Offline Learning in Markov Games with General Function Approximation0
Efficient Online Reinforcement Learning with Offline DataCode2
Arena-Web -- A Web-based Development and Benchmarking Platform for Autonomous Navigation Approaches0
Offline Learning of Closed-Loop Deep Brain Stimulation Controllers for Parkinson Disease TreatmentCode0
Offline Minimax Soft-Q-learning Under Realizability and Partial Coverage0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified