SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 35513600 of 15113 papers

TitleStatusHype
Improved Sample Complexity for Reward-free Reinforcement Learning under Low-rank MDPs0
Imitating Graph-Based Planning with Goal-Conditioned PoliciesCode1
Deceptive Reinforcement Learning in Model-Free Domains0
DataLight: Offline Data-Driven Traffic Signal ControlCode1
A Survey of Demonstration Learning0
Multi-modal reward for visual relationships-based image captioning0
Active hypothesis testing in unknown environments using recurrent neural networks and model free reinforcement learning0
Reinforcement Learning Friendly Vision-Language Model for MinecraftCode1
Cheap Talk Discovery and Utilization in Multi-Agent Reinforcement Learning0
Boundary-aware Supervoxel-level Iteratively Refined Interactive 3D Image Segmentation with Multi-agent Reinforcement Learning0
Hybrid Systems Neural Control with Region-of-Attraction Planner0
Interpretable Reinforcement Learning via Neural Additive Models for Inventory Management0
Comparing NARS and Reinforcement Learning: An Analysis of ONA and Q-Learning Algorithms0
Measurement Optimization under Uncertainty using Deep Reinforcement Learning0
Dynamic Update-to-Data Ratio: Minimizing World Model OverfittingCode0
Optimal Horizon-Free Reward-Free Exploration for Linear Mixture MDPs0
Towards Real-World Applications of Personalized Anesthesia Using Policy Constraint Q Learning for Propofol Infusion Control0
A Data-Driven Model-Reference Adaptive Control Approach Based on Reinforcement Learning0
A New Policy Iteration Algorithm For Reinforcement Learning in Zero-Sum Markov Games0
Efficient Learning of High Level Plans from Play0
Psychotherapy AI Companion with Reinforcement Learning Recommendations and Interpretable Policy Dynamics0
Online Reinforcement Learning in Periodic MDP0
Goal-conditioned Offline Reinforcement Learning through State Space Partitioning0
Reinforcement Learning for Omega-Regular Specifications on Continuous-Time MDP0
Conditionally Optimistic Exploration for Cooperative Deep Multi-Agent Reinforcement LearningCode0
SVDE: Scalable Value-Decomposition Exploration for Cooperative Multi-Agent Reinforcement Learning0
Self-Inspection Method of Unmanned Aerial Vehicles in Power Plants Using Deep Q-Network Reinforcement Learning0
Recommending the optimal policy by learning to act from temporal data0
Learning Rewards to Optimize Global Performance Metrics in Deep Reinforcement Learning0
Optimizing Trading Strategies in Quantitative Markets using Multi-Agent Reinforcement Learning0
Smoothed Q-learning0
Real-Time Measurement-Driven Reinforcement Learning Control Approach for Uncertain Nonlinear Systems0
Latent-Conditioned Policy Gradient for Multi-Objective Deep Reinforcement Learning0
On the Benefits of Leveraging Structural Information in Planning Over the Learned Model0
Muti-Agent Proximal Policy Optimization For Data Freshness in UAV-assisted Networks0
Replay Buffer with Local Forgetting for Adapting to Local Environment Changes in Deep Model-Based Reinforcement Learning0
Adaptive Policy Learning for Offline-to-Online Reinforcement Learning0
Fast Rates for Maximum Entropy ExplorationCode0
Act-Then-Measure: Reinforcement Learning for Partially Observable Environments with Active MeasuringCode0
Loss of Plasticity in Continual Deep Reinforcement Learning0
Actor-Critic learning for mean-field control in continuous time0
Reinforcement Learning-based Wavefront Sensorless Adaptive Optics Approaches for Satellite-to-Ground Laser Communication0
Path Planning using Reinforcement Learning: A Policy Iteration Approach0
Kernel Density Bayesian Inverse Reinforcement LearningCode0
Deploying Offline Reinforcement Learning with Human Feedback0
Visual-Policy Learning through Multi-Camera View to Single-Camera View Knowledge Distillation for Robot Manipulation Tasks0
Transformer-based World Models Are Happy With 100k InteractionsCode1
Synthetic Experience ReplayCode1
Behavioral Differences is the Key of Ad-hoc Team Cooperation in Multiplayer Games Hanabi0
The tree reconstruction game: phylogenetic reconstruction using reinforcement learning0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified