SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 151175 of 15113 papers

TitleStatusHype
Generative Auto-Bidding with Value-Guided ExplorationsCode2
Ghost in the Minecraft: Generally Capable Agents for Open-World Environments via Large Language Models with Text-based Knowledge and MemoryCode2
Godot Reinforcement Learning AgentsCode2
GTA1: GUI Test-time Scaling AgentCode2
FurnitureBench: Reproducible Real-World Benchmark for Long-Horizon Complex ManipulationCode2
Foundation Policies with Hilbert RepresentationsCode2
G1: Bootstrapping Perception and Reasoning Abilities of Vision-Language Model via Reinforcement LearningCode2
FlowReasoner: Reinforcing Query-Level Meta-AgentsCode2
Generalized Inner Loop Meta-LearningCode2
FlagVNE: A Flexible and Generalizable Reinforcement Learning Framework for Network Resource AllocationCode2
Flightmare: A Flexible Quadrotor SimulatorCode2
FinRL-Meta: A Universe of Near-Real Market Environments for Data-Driven Deep Reinforcement Learning in Quantitative FinanceCode2
Flow: A Modular Learning Framework for Mixed Autonomy TrafficCode2
Smooth Exploration for Robotic Reinforcement LearningCode2
Fiber: A Platform for Efficient Development and Distributed Training for Reinforcement Learning and Population-Based MethodsCode2
Fine-Tuning Discrete Diffusion Models via Reward Optimization with Applications to DNA and Protein DesignCode2
AndroidEnv: A Reinforcement Learning Platform for AndroidCode2
Feedback Efficient Online Fine-Tuning of Diffusion ModelsCode2
Exploring the Effect of Reinforcement Learning on Video Understanding: Insights from SEED-Bench-R1Code2
EV2Gym: A Flexible V2G Simulator for EV Smart Charging Research and BenchmarkingCode2
Equivariant Ensembles and Regularization for Reinforcement Learning in Map-based Path PlanningCode2
Evolving Reservoirs for Meta Reinforcement LearningCode2
Exploring the Limit of Outcome Reward for Learning Mathematical ReasoningCode2
Improving Retrieval-Augmented Generation through Multi-Agent Reinforcement LearningCode2
AMP: Adversarial Motion Priors for Stylized Physics-Based Character ControlCode2
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified