SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 1150111525 of 15113 papers

TitleStatusHype
Identifiability in inverse reinforcement learning0
Identifying Coordination in a Cognitive Radar Network -- A Multi-Objective Inverse Reinforcement Learning Approach0
Identifying Critical States by the Action-Based Variance of Expected Return0
Identifying Decision Points for Safe and Interpretable Reinforcement Learning in Hypotension Treatment0
Identifying Reasoning Flaws in Planning-Based RL Using Tree Explanations0
IGO-QNN: Quantum Neural Network Architecture for Inductive Grover Oracularization0
ILAEDA: An Imitation Learning Based Approach for Automatic Exploratory Data Analysis0
IL-flOw: Imitation Learning from Observation using Normalizing Flows0
Illuminating Spaces: Deep Reinforcement Learning and Laser-Wall Partitioning for Architectural Layout Generation0
Illuminating the Three Dogmas of Reinforcement Learning under Evolutionary Light0
Image-Based Deep Reinforcement Learning with Intrinsically Motivated Stimuli: On the Execution of Complex Robotic Tasks0
Image Captioning Based on a Hierarchical Attention Mechanism and Policy Gradient Optimization0
Image Captioning based on Deep Reinforcement Learning0
Image Deraining via Self-supervised Reinforcement Learning0
Image-Guided Navigation of a Robotic Ultrasound Probe for Autonomous Spinal Sonography Using a Shadow-aware Dual-Agent Framework0
Image quality assessment for machine learning tasks using meta-reinforcement learning0
Image Synthesis for Data Augmentation in Medical CT using Deep Reinforcement Learning0
Imagination-Augmented Hierarchical Reinforcement Learning for Safe and Interactive Autonomous Driving in Urban Environments0
Imagined Value Gradients: Model-Based Policy Optimization with Transferable Latent Dynamics Models0
Imagine Networks0
Imitate then Transcend: Multi-Agent Optimal Execution with Dual-Window Denoise PPO0
Imitating, Fast and Slow: Robust learning from demonstrations via decision-time planning0
Imitating Opponent to Win: Adversarial Policy Imitation Learning in Two-player Competitive Games0
Imitating Past Successes can be Very Suboptimal0
SPOC: Imitating Shortest Paths in Simulation Enables Effective Navigation and Manipulation in the Real World0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified