SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 1110111125 of 15113 papers

TitleStatusHype
Transferring Reinforcement Learning for DC-DC Buck Converter Control via Duty Ratio Mapping: From Simulation to Implementation0
Transfer RL across Observation Feature Spaces via Model-Based Regularization0
Transfer Value or Policy? A Value-centric Framework Towards Transferrable Continuous Reinforcement Learning0
Transfer with Model Features in Reinforcement Learning0
Transformation Coding: Simple Objectives for Equivariant Representations0
Transformer-Based Fault-Tolerant Control for Fixed-Wing UAVs Using Knowledge Distillation and In-Context Adaptation0
Transformer Based Reinforcement Learning For Games0
Transformer Network-based Reinforcement Learning Method for Power Distribution Network (PDN) Optimization of High Bandwidth Memory (HBM)0
Transformers are Meta-Reinforcement Learners0
Transformers as Game Players: Provable In-context Game-playing Capabilities of Pre-trained Models0
Transformers in Reinforcement Learning: A Survey0
Transforming Cooling Optimization for Green Data Center via Deep Reinforcement Learning0
Transforming Multimodal Models into Action Models for Radiotherapy0
Transform then Explore: a Simple and Effective Technique for Exploratory Combinatorial Optimization with Reinforcement Learning0
Transmit Power Control for Indoor Small Cells: A Method Based on Federated Reinforcement Learning0
Transparency and Explanation in Deep Reinforcement Learning Neural Networks0
Transportation-Inequalities, Lyapunov Stability and Sampling for Dynamical Systems on Continuous State Space0
Tree-Structured Reinforcement Learning for Sequential Object Localization0
Trends in Neural Architecture Search: Towards the Acceleration of Search0
Triangular Dropout: Variable Network Width without Retraining0
Triangular Dropout: Variable Network Width without Retraining0
TrojanForge: Generating Adversarial Hardware Trojan Examples Using Reinforcement Learning0
Truncated Emphatic Temporal Difference Methods for Prediction and Control0
Truncated Horizon Policy Search: Combining Reinforcement Learning & Imitation Learning0
Truncating Trajectories in Monte Carlo Reinforcement Learning0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified