SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 1110111125 of 15113 papers

TitleStatusHype
Extending Deep Reinforcement Learning Frameworks in Cryptocurrency Market Making0
ActionSpotter: Deep Reinforcement Learning Framework for Temporal Action Spotting in Videos0
A reinforcement learning application of guided Monte Carlo Tree Search algorithm for beam orientation selection in radiation therapy0
Extrapolation in Gridworld Markov-Decision Processes0
Actor-Critic Deep Reinforcement Learning for Solving Job Shop Scheduling Problems0
A Demonstration of Issues with Value-Based Multiobjective Reinforcement Learning Under Stochastic State Transitions0
Reinforcement Learning Approach to Vibration Compensation for Dynamic Feed Drive Systems0
Thinking While Moving: Deep Reinforcement Learning with Concurrent Control0
A non-cooperative meta-modeling game for automated third-party calibrating, validating, and falsifying constitutive laws with parallelized adversarial attacks0
K-spin Hamiltonian for quantum-resolvable Markov decision processes0
Aspect and Opinion Aware Abstractive Review Summarization with Reinforced Hard Typed Decoder0
A Deep Reinforcement Learning Framework for Continuous Intraday Market Bidding0
Kernel-Based Reinforcement Learning: A Finite-Time AnalysisCode0
Reinforcement Learning via Reasoning from Demonstration0
Deep Reinforcement Learning for Process Control: A Primer for Beginners0
Certifiable Robustness to Adversarial State Uncertainty in Deep Reinforcement Learning0
Self Punishment and Reward Backfill for Deep Q-LearningCode0
Reinforcement Learning via Gaussian Processes with Neural Network Dual Kernels0
Policy Gradient using Weak Derivatives for Reinforcement Learning0
Reinforced Anytime Bottom Up Rule Learning for Knowledge Graph Completion0
Re-conceptualising the Language Game Paradigm in the Framework of Multi-Agent Reinforcement Learning0
Quantifying the Impact of Non-Stationarity in Reinforcement Learning-Based Traffic Signal Control0
Deep Reinforcement Learning (DRL): Another Perspective for Unsupervised Wireless Localization0
Adaptive Stress Testing without Domain Heuristics using Go-Explore0
Learning from Learners: Adapting Reinforcement Learning Agents to be Competitive in a Card GameCode0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified