SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 99519975 of 15113 papers

TitleStatusHype
Non-Crossing Quantile Regression for Distributional Reinforcement Learning0
Provably Good Batch Off-Policy Reinforcement Learning Without Great Exploration0
MOReL: Model-Based Offline Reinforcement Learning0
On the Stability and Convergence of Robust Adversarial Reinforcement Learning: A Case Study on Linear Quadratic Systems0
On the Convergence of Smooth Regularized Approximate Value Iteration Schemes0
Reinforcement Learning for Control with Multiple Frequencies0
Provably Efficient Reinforcement Learning with Kernel and Neural Function Approximations0
Obtain Employee Turnover Rate and Optimal Reduction Strategy Based On Neural Network and Reinforcement Learning0
Storage Efficient and Dynamic Flexible Runtime Channel Pruning via Deep Reinforcement Learning0
Warren at SemEval-2020 Task 4: ALBERT and Multi-Task Learning for Commonsense Validation0
Online Decision Based Visual Tracking via Reinforcement Learning0
Soft-Robust Algorithms for Batch Reinforcement Learning0
Optimizing the Neural Architecture of Reinforcement Learning AgentsCode0
UniCon: Universal Neural Controller For Physics-based Character Motion0
IV-Posterior: Inverse Value Estimation for Interpretable Policy Certificates0
Continuous Transition: Improving Sample Efficiency for Continuous Control Problems via MixUpCode0
Low-Bandwidth Communication Emerges Naturally in Multi-Agent Learning Systems0
Cluster Based Deep Contextual Reinforcement Learning for top-k Recommendations0
Hybrid Imitation Learning for Real-Time Service Restoration in Resilient Distribution Systems0
Optimal Mixture Weights for Off-Policy Evaluation with Multiple Behavior Policies0
Minimax Sample Complexity for Turn-based Stochastic Game0
Offline Reinforcement Learning Hands-On0
Human-Agent Cooperation in Bridge Bidding0
Adaptable Automation with Modular Deep Reinforcement Learning and Policy Transfer0
A survey of benchmarking frameworks for reinforcement learning0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified