SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 98769900 of 15113 papers

TitleStatusHype
Development and Validation of Heparin Dosing Policies Using an Offline Reinforcement Learning Algorithm0
Development of A Stochastic Traffic Environment with Generative Time-Series Models for Improving Generalization Capabilities of Autonomous Driving Agents0
Development of collective behavior in newborn artificial agents0
DexPoint: Generalizable Point Cloud Reinforcement Learning for Sim-to-Real Dexterous Manipulation0
Dexterous Legged Locomotion in Confined 3D Spaces with Reinforcement Learning0
Dexterous Manipulation from Images: Autonomous Real-World RL via Substep Guidance0
Dexterous Manipulation through Imitation Learning: A Survey0
Dexterous Manipulation with Deep Reinforcement Learning: Efficient, General, and Low-Cost0
DGRO: Enhancing LLM Reasoning via Exploration-Exploitation Control and Reward Variance Management0
Diagnosing Reinforcement Learning for Traffic Signal Control0
Dialog Action-Aware Transformer for Dialog Policy Learning0
Dialogue Evaluation with Offline Reinforcement Learning0
Dialogue manager domain adaptation using Gaussian process reinforcement learning0
Dialogue Shaping: Empowering Agents through NPC Interaction0
DiBB: Distributing Black-Box Optimization0
Dichotomy of Control: Separating What You Can Control from What You Cannot0
Diff-DAC: Distributed Actor-Critic for Average Multitask Deep Reinforcement Learning0
Difference of Convex Functions Programming Applied to Control with Expert Data0
Difference of Convex Functions Programming for Reinforcement Learning0
Difference Rewards Policy Gradients0
Differentiable Arbitrating in Zero-sum Markov Games0
Differentiable Discrete Event Simulation for Queuing Network Control0
Differentiable Logic Machines0
Differentiable Physics Models for Real-world Offline Model-based Reinforcement Learning0
Differentiable Quantum Architecture Search in Asynchronous Quantum Reinforcement Learning0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified