SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 97769800 of 15113 papers

TitleStatusHype
Alpha-DAG: a reinforcement learning based algorithm to learn Directed Acyclic Graphs0
Guiding Representation Learning in Deep Generative Models with Policy Gradients0
Deep Reinforcement Learning-based Anti-jamming Power Allocation in a Two-cell NOMA Network0
Approximating Pareto Frontier through Bayesian-optimization-directed Robust Multi-objective Reinforcement Learning0
FactoredRL: Leveraging Factored Graphs for Deep Reinforcement Learning0
Explore with Dynamic Map: Graph Structured Reinforcement Learning0
Factored Action Spaces in Deep Reinforcement Learning0
Addressing Distribution Shift in Online Reinforcement Learning with Offline Datasets0
Exploring Transferability of Perturbations in Deep Reinforcement Learning0
Inverse reinforcement learning for autonomous navigation via differentiable semantic mapping and planning0
Curriculum-based Deep Reinforcement Learning for Quantum Control0
Towards Understanding Asynchronous Advantage Actor-critic: Convergence and Linear Speedup0
Autonomous Maintenance in IoT Networks via AoI-driven Deep Reinforcement Learning0
Toward Reliable Designs of Data-Driven Reinforcement Learning Tracking Control for Euler-Lagrange Systems0
Relational Deep Reinforcement Learning for Routing in Wireless Networks0
Model Free Reinforcement Learning Algorithm for Stationary Mean field Equilibrium for Multiple Types of Agents0
Refine and Imitate: Reducing Repetition and Inconsistency in Persuasion Dialogues via Reinforcement Learning and Human Demonstration0
Fairness-Oriented User Scheduling for Bursty Downlink Transmission Using Multi-Agent Reinforcement Learning0
Is Pessimism Provably Efficient for Offline RL?0
LISPR: An Options Framework for Policy Reuse with Reinforcement Learning0
Federated Multi-Agent Actor-Critic Learning for Age Sensitive Mobile Edge Computing0
Risk-Sensitive Deep RL: Variance-Constrained Actor-Critic Provably Finds Globally Optimal Policy0
Portfolio Optimization with 2D Relative-Attentional Gated Transformer0
POPO: Pessimistic Offline Policy OptimizationCode0
Towards sample-efficient episodic control with DAC-ML0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified