SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 37613770 of 15113 papers

TitleStatusHype
External Model Motivated Agents: Reinforcement Learning for Enhanced Environment SamplingCode0
Operator World Models for Reinforcement LearningCode0
Fuzzy Logic Guided Reward Function Variation: An Oracle for Testing Reinforcement Learning ProgramsCode0
Beyond Human Preferences: Exploring Reinforcement Learning Trajectory Evaluation and Improvement through LLMs0
Meta-Gradient Search Control: A Method for Improving the Efficiency of Dyna-style Planning0
Contrastive Policy Gradient: Aligning LLMs on sequence-level scores in a supervised-friendly fashion0
Multi-agent Cooperative Games Using Belief Map Assisted TrainingCode0
Decentralized Semantic Traffic Control in AVs Using RL and DQN for Dynamic Roadblocks0
Reinforcement Learning with Intrinsically Motivated Feedback Graph for Lost-sales Inventory Control0
Combining Automated Optimisation of Hyperparameters and Reward ShapeCode0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified