SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 91519175 of 15113 papers

TitleStatusHype
Probing the Robustness of Trained Metrics for Conversational Dialogue Systems0
Probing Transfer in Deep Reinforcement Learning without Task Engineering0
Problem Dependent Reinforcement Learning Bounds Which Can Identify Bandit Structure in MDPs0
Procedural Content Generation: Better Benchmarks for Transfer Reinforcement Learning0
Processing Network Controls via Deep Reinforcement Learning0
Process Supervision-Guided Policy Optimization for Code Generation0
Production-based Cognitive Models as a Test Suite for Reinforcement Learning Algorithms0
Product Title Refinement via Multi-Modal Generative Adversarial Learning0
Proficiency Constrained Multi-Agent Reinforcement Learning for Environment-Adaptive Multi UAV-UGV Teaming0
Profitable Strategy Design by Using Deep Reinforcement Learning for Trades on Cryptocurrency Markets0
Programmable Control of Ultrasound Swarmbots through Reinforcement Learning0
Programmatically Interpretable Reinforcement Learning0
Programmatic Policy Extraction by Iterative Local Search0
Programmatic Reinforcement Learning without Oracles0
Programmatic Reward Design by Example0
Program Synthesis Through Reinforcement Learning Guided Tree Search0
Progress and summary of reinforcement learning on energy management of MPS-EV0
Progressive extension of reinforcement learning action dimension for asymmetric assembly tasks0
Progressive Reinforcement Learning with Distillation for Multi-Skilled Motion Control0
Progressive-Resolution Policy Distillation: Leveraging Coarse-Resolution Simulations for Time-Efficient Fine-Resolution Policy Learning0
PROGRESSOR: A Perceptually Guided Reward Estimator with Self-Supervised Online Refinement0
Projected Natural Actor-Critic0
Projected Off-Policy Q-Learning (POP-QL) for Stabilizing Offline Reinforcement Learning0
Projected State-action Balancing Weights for Offline Reinforcement Learning0
Constrained Stochastic Nonconvex Optimization with State-dependent Markov Data0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified