SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 89018925 of 15113 papers

TitleStatusHype
Multi-agent Battery Storage Management using MPC-based Reinforcement Learning0
Towards robust and domain agnostic reinforcement learning competitions0
XIRL: Cross-embodiment Inverse Reinforcement LearningCode0
The Power of Exploiter: Provable Multi-Agent RL in Large State Spaces0
Correcting Momentum in Temporal Difference LearningCode0
Learning to Guide a Saturation-Based Theorem Prover0
A Computational Model of Representation Learning in the Brain Cortex, Integrating Unsupervised and Reinforcement Learning0
Explainable Artificial Intelligence (XAI) for Increasing User Trust in Deep Reinforcement Learning Driven Autonomous Systems0
Average-Reward Reinforcement Learning with Trust Region Methods0
Concave Utility Reinforcement Learning: the Mean-Field Game Viewpoint0
Learning Combinatorial Node Labeling Algorithms0
Entropy Regularized Reinforcement Learning Using Large Deviation TheoryCode0
Identifiability in inverse reinforcement learning0
Learning without Knowing: Unobserved Context in Continuous Transfer Reinforcement Learning0
DisTop: Discovering a Topological representation to learn diverse and rewarding skills0
3D UAV Trajectory and Data Collection Optimisation via Deep Reinforcement Learning0
Learning MDPs from Features: Predict-Then-Optimize for Sequential Decision Problems by Reinforcement Learning0
Heuristic-Guided Reinforcement Learning0
Learning Routines for Effective Off-Policy Reinforcement Learning0
Reinforcement Learning for Assignment Problem with Time Constraints0
Resource Allocation in Disaggregated Data Centre Systems with Reinforcement Learning0
Robustifying Reinforcement Learning Policies with L_1 Adaptive Control0
Detecting and Adapting to Novelty in Games0
Cross-Trajectory Representation Learning for Zero-Shot Generalization in RLCode0
Be Considerate: Objectives, Side Effects, and Deciding How to Act0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified