SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 86018625 of 15113 papers

TitleStatusHype
Challenges for Reinforcement Learning in Healthcare0
A Scavenger Hunt for Service RobotsCode0
I am Robot: Neuromuscular Reinforcement Learning to Actuate Human Limbs through Functional Electrical Stimulation0
Decentralized Circle Formation Control for Fish-like Robots in the Real-world via Reinforcement Learning0
A Learning-Based Computational Impact Time Guidance0
Increasing Energy Efficiency of Massive-MIMO Network via Base Stations Switching using Reinforcement Learning and Radio Environment Maps0
An Energy-Saving Snake Locomotion Gait Policy Obtained Using Deep Reinforcement Learning0
A Taxonomy of Similarity Metrics for Markov Decision Processes0
A multi-agent reinforcement learning model of reputation and cooperation in human groups0
Adversarial Reinforcement Learning for Procedural Content Generation0
Behavior From the Void: Unsupervised Active Pre-TrainingCode1
Distributed Reinforcement Learning for Flexible and Efficient UAV Swarm Control0
Instabilities of Offline RL with Pre-Trained Neural Representation0
Comparing Popular Simulation Environments in the Scope of Robotics and Reinforcement LearningCode1
A Crash Course on Reinforcement LearningCode1
Vision-Based Mobile Robotics Obstacle Avoidance With Deep Reinforcement Learning0
Provably Efficient Cooperative Multi-Agent Reinforcement Learning with Function Approximation0
A Reinforcement Learning Based R-Tree for Spatial Data Indexing in Dynamic Environments0
Latent Imagination Facilitates Zero-Shot Transfer in Autonomous RacingCode1
Real-world Ride-hailing Vehicle Repositioning using Deep Reinforcement Learning0
Markov Cricket: Using Forward and Inverse Reinforcement Learning to Model, Predict And Optimize Batting Performance in One-Day International Cricket0
Learning Human Rewards by Inferring Their Latent Intelligence Levels in Multi-Agent Games: A Theory-of-Mind Approach with Application to Driving Data0
A Lower Bound for the Sample Complexity of Inverse Reinforcement Learning0
SAINT-ACC: Safety-Aware Intelligent Adaptive Cruise Control for Autonomous Vehicles Using Deep Reinforcement Learning0
Passing Through Narrow Gaps with Deep Reinforcement Learning0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified