SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 84018425 of 15113 papers

TitleStatusHype
Online Data Poisoning Attack0
Online Data Poisoning Attacks0
Online Decision Based Visual Tracking via Reinforcement Learning0
Online Decision MetaMorphFormer: A Casual Transformer-Based Reinforcement Learning Framework of Universal Embodied Intelligence0
Online Deep Reinforcement Learning for Autonomous UAV Navigation and Exploration of Outdoor Environments0
Online Feature Selection for Activity Recognition using Reinforcement Learning with Multiple Feedback0
Online Iterative Self-Alignment for Radiology Report Generation0
Online Learning-based Waveform Selection for Improved Vehicle Recognition in Automotive Radar0
Online Learning for Offloading and Autoscaling in Energy Harvesting Mobile Edge Computing0
Online Learning for Stochastic Shortest Path Model via Posterior Sampling0
Online Linear Regression and Its Application to Model-Based Reinforcement Learning0
Online Meta-learning by Parallel Algorithm Competition0
Online Model-Free Reinforcement Learning for the Automatic Control of a Flexible Wing Aircraft0
Online Model Selection for Reinforcement Learning with Function Approximation0
Online Monotone Games0
Online Multi-agent Reinforcement Learning for Decentralized Inverter-based Volt-VAR Control0
Online Multimodal Transportation Planning using Deep Reinforcement Learning0
Online Observer-Based Inverse Reinforcement Learning0
Online Optimization of Curriculum Learning Schedules using Evolutionary Optimization0
Online Phase Estimation of Human Oscillatory Motions using Deep Learning0
Online POI Recommendation: Learning Dynamic Geo-Human Interactions in Streams0
Online Policies for Real-Time Control Using MRAC-RL0
Online Policy Optimization for Robust MDP0
Online Regret Bounds for Undiscounted Continuous Reinforcement Learning0
Online Reinforcement Learning Control by Direct Heuristic Dynamic Programming: from Time-Driven to Event-Driven0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified