SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 31213130 of 15113 papers

TitleStatusHype
Unbiased Weight Maximization0
ExWarp: Extrapolation and Warping-based Temporal Supersampling for High-frequency Displays0
Theoretically Guaranteed Policy Improvement Distilled from Model-Based Planning0
On the Effectiveness of Offline RL for Dialogue Response GenerationCode0
Uncertainty-aware Grounded Action Transformation towards Sim-to-Real Transfer for Traffic Signal ControlCode1
HIQL: Offline Goal-Conditioned RL with Latent States as ActionsCode1
Game-Theoretic Robust Reinforcement Learning Handles Temporally-Coupled Perturbations0
DIP-RL: Demonstration-Inferred Preference Learning in Minecraft0
Offline Multi-Agent Reinforcement Learning with Implicit Global-to-Local Value RegularizationCode1
JoinGym: An Efficient Query Optimization Environment for Reinforcement LearningCode1
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified