SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 73767400 of 15113 papers

TitleStatusHype
Making Curiosity Explicit in Vision-based RL0
Adaptive Informative Path Planning Using Deep Reinforcement Learning for UAV-based Active Sensing0
Exploratory State Representation LearningCode0
Exploring More When It Needs in Deep Reinforcement Learning0
Deep Reinforcement Learning with Adjustments0
A First-Occupancy Representation for Reinforcement Learning0
Learning of Parameters in Behavior Trees for Movement SkillsCode1
Efficiently Training On-Policy Actor-Critic Networks in Robotic Deep Reinforcement Learning with Demonstration-like Sampled Exploration0
From internal models toward metacognitive AI0
DRL-based Slice Placement under Realistic Network Load Conditions0
MiniHack the Planet: A Sandbox for Open-Ended Reinforcement Learning Research0
Model-Free Reinforcement Learning for Optimal Control of MarkovDecision Processes Under Signal Temporal Logic Specifications0
Towards Reinforcement Learning for Pivot-based Neural Machine Translation with Non-autoregressive Transformer0
On the Feasibility of Learning Finger-gaiting In-hand Manipulation with Intrinsic Sensing0
MetaDrive: Composing Diverse Driving Scenarios for Generalizable Reinforcement LearningCode2
Prioritized Experience-based Reinforcement Learning with Human Guidance for Autonomous DrivingCode1
Deep Reinforcement Learning for Wireless Scheduling in Distributed Networked Control0
L^2NAS: Learning to Optimize Neural Architectures via Continuous-Action Reinforcement Learning0
Stackelberg Actor-Critic: Game-Theoretic Reinforcement Learning AlgorithmsCode1
Emergent behavior and neural dynamics in artificial agents tracking turbulent plumesCode1
Neuroprospecting with DeepRL agents0
Go-Blend behavior and affect0
Adaptive Sampling Quasi-Newton Methods for Zeroth-Order Stochastic Optimization0
Learnable Triangulation for Deep Learning-based 3D Reconstruction of Objects of Arbitrary Topology from Single RGB Images0
The f-Divergence Reinforcement Learning Framework0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified