SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 70517075 of 15113 papers

TitleStatusHype
Dynamic Dialogue Policy for Continual Reinforcement Learning0
External control of a genetic toggle switch via Reinforcement Learning0
gTLO: A Generalized and Non-linear Multi-Objective Deep Reinforcement Learning ApproachCode0
Deep Reinforcement Learning Based Semi-Autonomous Control for Robotic Surgery0
Automatically Learning Fallback Strategies with Model-Free Reinforcement Learning in Safety-Critical Driving Scenarios0
Exploring the Pareto front of multi-objective COVID-19 mitigation policies using reinforcement learning0
Evaluating Vision Transformer Methods for Deep Reinforcement Learning from Pixels0
Implementing Online Reinforcement Learning with Temporal Neural Networks0
Settling the Sample Complexity of Model-Based Offline Reinforcement Learning0
NeuRL: Closed-form Inverse Reinforcement Learning for Neural Decoding0
Model-free optimization of power/efficiency tradeoffs in quantum thermal machines using reinforcement learningCode0
A Spiking Neural Network Structure Implementing Reinforcement Learning0
Hardware Trojan Insertion Using Reinforcement Learning0
Sim-to-Real Learning for Bipedal Locomotion Under Unsensed Dynamic Loads0
On Improving Cross-dataset Generalization of Deepfake Detectors0
Semantic Exploration from Language Abstractions and Pretrained Representations0
The Complexity of Markov Equilibrium in Stochastic Games0
Evolving Pareto-Optimal Actor-Critic Algorithms for Generalizability and Stability0
Approximate discounting-free policy evaluation from transient and recurrent states0
Data-Driven Evaluation of Training Action Space for Reinforcement Learning0
Distributed Reinforcement Learning for Robot Teams: A Review0
Imitating, Fast and Slow: Robust learning from demonstrations via decision-time planning0
Habitat-Web: Learning Embodied Object-Search Strategies from Human Demonstrations at Scale0
Optimizing the Long-Term Behaviour of Deep Reinforcement Learning for Pushing and Grasping0
Q-learning with online random forests0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified