SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 70267050 of 15113 papers

TitleStatusHype
Environment Shaping in Reinforcement Learning using State Abstraction0
Environment Upgrade Reinforcement Learning for Non-Differentiable Multi-Stage Pipelines0
Epersist: A Self Balancing Robot Using PID Controller And Deep Reinforcement Learning0
EpiRL: A Reinforcement Learning Agent to Facilitate Epistasis Detection0
Episodic Exploration for Deep Deterministic Policies: An Application to StarCraft Micromanagement Tasks0
Episodic Future Thinking Mechanism for Multi-agent Reinforcement Learning0
Episodic Memory Deep Q-Networks0
Episodic memory governs choices: An RNN-based reinforcement learning model for decision-making task0
Episodic Reinforcement Learning in Finite MDPs: Minimax Lower Bounds Revisited0
Episodic Reinforcement Learning with Associative Memory0
Epistemic Risk-Sensitive Reinforcement Learning0
EPO: Explicit Policy Optimization for Strategic Reasoning in LLMs via Reinforcement Learning0
EqR: Equivariant Representations for Data-Efficient Reinforcement Learning0
Equilibrium Inverse Reinforcement Learning for Ride-hailing Vehicle Network0
Equivalence Between Policy Gradients and Soft Q-Learning0
Equivalence Between Wasserstein and Value-Aware Loss for Model-based Reinforcement Learning0
Equivalence of Optimality Criteria for Markov Decision Process and Model Predictive Control0
Equivariant Action Sampling for Reinforcement Learning and Planning0
Equivariant Data Augmentation for Generalization in Offline Reinforcement Learning0
Equivariant MuZero0
Equivariant Offline Reinforcement Learning0
Equivariant Reinforcement Learning for Quadrotor UAV0
Ergodic Annealing0
Error Bounds of Imitating Policies and Environments0
Error Controlled Actor-Critic Method to Reinforcement Learning0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified