SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 53765400 of 15113 papers

TitleStatusHype
A Near-Optimal Algorithm for Safe Reinforcement Learning Under Instantaneous Hard Constraints0
AISYN: AI-driven Reinforcement Learning-Based Logic Synthesis Framework0
Near-Optimal Adversarial Reinforcement Learning with Switching Costs0
Non-zero-sum Game Control for Multi-vehicle Driving via Reinforcement LearningCode0
Near-Minimax-Optimal Risk-Sensitive Reinforcement Learning with CVaR0
Optimizing Audio Recommendations for the Long-Term: A Reinforcement Learning Perspective0
Transfer learning for process design with reinforcement learning0
Towards Skilled Population Curriculum for Multi-Agent Reinforcement Learning0
Online Reinforcement Learning with Uncertain Episode Lengths0
Ensemble Value Functions for Efficient Exploration in Multi-Agent Reinforcement Learning0
Adaptive Aggregation for Safety-Critical Control0
Eliciting User Preferences for Personalized Multi-Objective Decision Making through Comparative Feedback0
Arena-Web -- A Web-based Development and Benchmarking Platform for Autonomous Navigation Approaches0
Holistic Deep-Reinforcement-Learning-based Training of Autonomous Navigation Systems0
DITTO: Offline Imitation Learning with World Models0
Intrinsic Rewards from Self-Organizing Feature Maps for Exploration in Reinforcement LearningCode0
A Strong Baseline for Batch Imitation Learning0
State-wise Safe Reinforcement Learning: A Survey0
RLTP: Reinforcement Learning to Pace for Delayed Impression Modeling in Preloaded Ads0
Offline Learning in Markov Games with General Function Approximation0
Offline Learning of Closed-Loop Deep Brain Stimulation Controllers for Parkinson Disease TreatmentCode0
Open Problems and Modern Solutions for Deep Reinforcement Learning0
Model-free Quantum Gate Design and Calibration using Deep Reinforcement LearningCode0
Offline Minimax Soft-Q-learning Under Realizability and Partial Coverage0
An Online Model-Following Projection Mechanism Using Reinforcement Learning0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified