SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 1050110550 of 15113 papers

TitleStatusHype
Online Robust Reinforcement Learning with Model Uncertainty0
Online Safety Assurance for Deep Reinforcement Learning0
Online Service Provisioning in NFV-enabled Networks Using Deep Reinforcement Learning0
Online Shielding for Reinforcement Learning0
Online Sparse Reinforcement Learning0
Asymptotic Analysis of Sample-averaged Q-learning0
Online Sub-Sampling for Reinforcement Learning with General Function Approximation0
Online Target Q-learning with Reverse Experience Replay: Efficiently finding the Optimal Policy for Linear MDPs0
Online Transfer Learning in Reinforcement Learning Domains0
Online Tuning for Offline Decentralized Multi-Agent Reinforcement Learning0
Online Weighted Q-Ensembles for Reduced Hyperparameter Tuning in Reinforcement Learning0
On Lottery Tickets and Minimal Task Representations in Deep Reinforcement Learning0
On Lower Bounds for Regret in Reinforcement Learning0
On mechanisms for transfer using landmark value functions in multi-task lifelong reinforcement learning0
On Memory Mechanism in Multi-Agent Reinforcement Learning0
On Modeling Long-Term User Engagement from Stochastic Feedback0
On Multi-Agent Learning in Team Sports Games0
On Multi-objective Policy Optimization as a Tool for Reinforcement Learning: Case Studies in Offline RL and Finetuning0
On Neural Consolidation for Transfer in Reinforcement Learning0
Towards Tractable Optimism in Model-Based Reinforcement Learning0
On Optimistic versus Randomized Exploration in Reinforcement Learning0
Sub-Goal Trees -- a Framework for Goal-Directed Trajectory Prediction and Optimization0
Detecting Small Query Graphs in A Large Graph via Neural Subgraph Search0
Subjective Reinforcement Learning for Open Complex Environments0
Sublinear Least-Squares Value Iteration via Locality Sensitive Hashing0
Sublinear Regret for a Class of Continuous-Time Linear-Quadratic Reinforcement Learning Problems0
Sublinear Regret for Learning POMDPs0
Suboptimal and trait-like reinforcement learning strategies correlate with midbrain encoding of prediction errors0
Sub-optimal Policy Aided Multi-Agent Reinforcement Learning for Flocking Control0
Sub-policy Adaptation for Hierarchical Reinforcement Learning0
Sub-policy Adaptation for Hierarchical Reinforcement Learning0
Subtask-Aware Visual Reward Learning from Segmented Demonstrations0
Sub-Task Discovery with Limited Supervision: A Constrained Clustering Approach0
Successive Over Relaxation Q-Learning0
Successor Feature Neural Episodic Control0
Successor Features for Transfer in Reinforcement Learning0
Successor Features Combine Elements of Model-Free and Model-based Reinforcement Learning0
Successor Options : An Option Discovery Algorithm for Reinforcement Learning0
Success-Rate Targeted Reinforcement Learning by Disorientation Penalty0
SUMBT+LaRL: Effective Multi-domain End-to-end Neural Task-oriented Dialog System0
Summarising and Comparing Agent Dynamics with Contrastive Spatiotemporal Abstraction0
SUMO: Search-Based Uncertainty Estimation for Model-Based Offline Reinforcement Learning0
Super-Human Performance in Gran Turismo Sport Using Deep Reinforcement Learning0
Superior Computer Chess with Model Predictive Control, Reinforcement Learning, and Rollout0
Superior Performance with Diversified Strategic Control in FPS Games Using General Reinforcement Learning0
Superkernel Neural Architecture Search for Image Denoising0
SuperPADL: Scaling Language-Directed Physics-Based Control with Progressive Supervised Distillation0
Superstition in the Network: Deep Reinforcement Learning Plays Deceptive Games0
Supervised Advantage Actor-Critic for Recommender Systems0
Supervised and Reinforcement Learning from Observations in Reconnaissance Blind Chess0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified