SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 46264650 of 15113 papers

TitleStatusHype
Model-Based Offline Reinforcement Learning with Pessimism-Modulated Dynamics BeliefCode0
A Mixture of Surprises for Unsupervised Reinforcement LearningCode1
Efficient circuit implementation for coined quantum walks on binary trees and application to reinforcement learning0
Dissipative residual layers for unsupervised implicit parameterization of data manifolds0
Causality-driven Hierarchical Structure Discovery for Reinforcement Learning0
Contrastive Retrospection: honing in on critical steps for rapid learning and generalization in RLCode1
Real World Offline Reinforcement Learning with Realistic Data Source0
Semi-Supervised Offline Reinforcement Learning with Action-Free TrajectoriesCode1
Reinforcement Learning with Automated Auxiliary Loss Search0
Smooth Trajectory Collision Avoidance through Deep Reinforcement Learning0
DQLAP: Deep Q-Learning Recommender Algorithm with Update Policy for a Real Steam Turbine System0
Efficient Adversarial Training without Attacking: Worst-Case-Aware Robust Reinforcement LearningCode1
A Unified Framework for Alternating Offline Model Training and Policy LearningCode0
Explaining Online Reinforcement Learning Decisions of Self-Adaptive Systems0
Centralized Training with Hybrid Execution in Multi-Agent Reinforcement LearningCode0
MARLlib: A Scalable and Efficient Multi-agent Reinforcement Learning LibraryCode3
The Role of Exploration for Task Transfer in Reinforcement Learning0
Exploration via Elliptical Episodic BonusesCode1
Discovered Policy OptimisationCode3
Edge-Cloud Cooperation for DNN Inference via Reinforcement Learning and Supervised Learning0
Broad-persistent Advice for Interactive Reinforcement Learning Scenarios0
DHRL: A Graph-Based Approach for Long-Horizon and Sparse Hierarchical Reinforcement LearningCode1
Reliable Conditioning of Behavioral Cloning for Offline Reinforcement LearningCode1
Multi-User Reinforcement Learning with Low Rank Rewards0
Mastering the Game of No-Press Diplomacy via Human-Regularized Reinforcement Learning and PlanningCode3
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified