SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 43014325 of 15113 papers

TitleStatusHype
Actively Learning Costly Reward Functions for Reinforcement LearningCode0
Representation Learning for Continuous Action Spaces is Beneficial for Efficient Policy Learning0
Prototypical context-aware dynamics generalization for high-dimensional model-based reinforcement learning0
On Instance-Dependent Bounds for Offline Reinforcement Learning with Linear Function Approximation0
Monte Carlo Tree Search Algorithms for Risk-Aware and Multi-Objective Reinforcement Learning0
Masked Autoencoding for Scalable and Generalizable Decision MakingCode1
Reinforcement learning for traffic signal control in hybrid action space0
Reinforcement Learning Agent Design and Optimization with Bandwidth Allocation Model0
Powderworld: A Platform for Understanding Generalization via Rich Task Distributions0
Introspection-based Explainable Reinforcement Learning in Episodic and Non-episodic Scenarios0
Greedy based Value Representation for Optimal Coordination in Multi-agent Reinforcement Learning0
A Reinforcement Learning Badminton Environment for Simulating Player Tactics (Student Abstract)0
GitFL: Adaptive Asynchronous Federated Learning using Version Control0
UNSAT Solver Synthesis via Monte Carlo Forest SearchCode0
Safe Control and Learning Using the Generalized Action Governor0
The impact of moving expenses on social segregation: a simulation with RL and ABM0
A Reinforcement Learning Approach to Optimize Available Network Bandwidth Utilization0
imitation: Clean Imitation Learning ImplementationsCode3
A Deep Reinforcement Learning Approach to Rare Event Estimation0
PhysQ: A Physics Informed Reinforcement Learning Framework for Building Control0
Simultaneously Updating All Persistence Values in Reinforcement Learning0
TEMPERA: Test-Time Prompting via Reinforcement LearningCode1
TinyQMIX: Distributed Access Control for mMTC via Multi-agent Reinforcement LearningCode0
A Low Latency Adaptive Coding Spiking Framework for Deep Reinforcement LearningCode0
Learning Cooperative Oversubscription for Cloud by Chance-Constrained Multi-Agent Reinforcement Learning0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified