SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 401425 of 15113 papers

TitleStatusHype
RuleReasoner: Reinforced Rule-based Reasoning via Domain-aware Dynamic SamplingCode1
SPEED-RL: Faster Training of Reasoning Models via Online Curriculum LearningCode1
Intention-Conditioned Flow Occupancy ModelsCode1
Consistent Paths Lead to Truth: Self-Rewarding Reinforcement Learning for LLM ReasoningCode1
WeThink: Toward General-purpose Vision-Language Reasoning via Reinforcement LearningCode1
Compound AI Systems Optimization: A Survey of Methods, Challenges, and Future DirectionsCode1
Improving Data Efficiency for LLM Reinforcement Fine-tuning Through Difficulty-targeted Online Data Selection and Rollout ReplayCode1
Incentivizing Reasoning for Advanced Instruction-Following of Large Language ModelsCode1
The Hallucination Dilemma: Factuality-Aware Reinforcement Learning for Large Reasoning ModelsCode1
Towards Effective Code-Integrated ReasoningCode1
Segment Policy Optimization: Effective Segment-Level Credit Assignment in RL for Large Language ModelsCode1
Satori-SWE: Evolutionary Test-Time Scaling for Sample-Efficient Software EngineeringCode1
Normalizing Flows are Capable Models for RLCode1
Jigsaw-R1: A Study of Rule-based Visual Reinforcement Learning with Jigsaw PuzzlesCode1
Advancing Multimodal Reasoning via Reinforcement Learning with Cold StartCode1
MUSEG: Reinforcing Video Temporal Understanding via Timestamp-Aware Multi-Segment GroundingCode1
R1-Code-Interpreter: Training LLMs to Reason with Code via Supervised and Reinforcement LearningCode1
Ctrl-DNA: Controllable Cell-Type-Specific Regulatory DNA Design via Constrained RLCode1
Step-level Reward for Free in RL-based T2I Diffusion Model Fine-tuningCode1
SeRL: Self-Play Reinforcement Learning for Large Language Models with Limited DataCode1
SATORI-R1: Incentivizing Multimodal Reasoning with Spatial Grounding and Verifiable RewardsCode1
Structured Reinforcement Learning for Combinatorial Decision-MakingCode1
Enhancing Efficiency and Exploration in Reinforcement Learning for LLMsCode1
The Cell Must Go On: Agar.io for Continual Reinforcement LearningCode1
Reinforcement Learning for Ballbot Navigation in Uneven TerrainCode1
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified