SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 40264050 of 15113 papers

TitleStatusHype
Structured Reinforcement Learning for Delay-Optimal Data Transmission in Dense mmWave Networks0
GRSN: Gated Recurrent Spiking Neurons for POMDPs and MARL0
ActiveRIR: Active Audio-Visual Exploration for Acoustic Environment Modeling0
DPO: A Differential and Pointwise Control Approach to Reinforcement Learning0
An MRP Formulation for Supervised Learning: Generalized Temporal Difference Learning Models0
Impedance Matching: Enabling an RL-Based Running Jump in a Quadruped Robot0
Using deep reinforcement learning to promote sustainable human behaviour on a common pool resource problem0
Planning the path with Reinforcement Learning: Optimal Robot Motion Planning in RoboCup Small Size League EnvironmentsCode0
Reinforcement Learning with Adaptive Regularization for Safe Control of Critical SystemsCode0
Multi-view Disentanglement for Reinforcement Learning with Multiple CamerasCode0
Explicit Lipschitz Value Estimation Enhances Policy Robustness Against Perturbation0
Fairness Incentives in Response to Unfair Dynamic Pricing0
Beyond the Edge: An Advanced Exploration of Reinforcement Learning for Mobile Edge Computing, its Applications, and Future Research Trajectories0
An Offline Reinforcement Learning Algorithm Customized for Multi-Task Fusion in Large-Scale Recommender Systems0
Continuous-time Risk-sensitive Reinforcement Learning via Quadratic Variation Penalty0
Data-Incremental Continual Offline Reinforcement Learning0
Reinforcement Learning Approach for Integrating Compressed Contexts into Knowledge Graphs0
TrajDeleter: Enabling Trajectory Forgetting in Offline Reinforcement Learning AgentsCode0
Actor-Critic Reinforcement Learning with Phased Actor0
LTL-Constrained Policy Optimization with Cycle Experience Replay0
Learn to Tour: Operator Design For Solution Feasibility Mapping in Pickup-and-delivery Traveling Salesman Problem0
Prompt Optimizer of Text-to-Image Diffusion Models for Abstract Concept Understanding0
Physics-informed Actor-Critic for Coordination of Virtual Inertia from Power Distribution Systems0
Achieving Constant Regret in Linear Markov Decision Processes0
Simplex Decomposition for Portfolio Allocation Constraints in Reinforcement Learning0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified