SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 38763900 of 15113 papers

TitleStatusHype
Internally Rewarded Reinforcement LearningCode1
Sample Complexity of Kernel-Based Q-Learning0
Off-the-Grid MARL: Datasets with Baselines for Offline Multi-Agent Reinforcement LearningCode2
Combining Deep Reinforcement Learning and Search with Generative Models for Game-Theoretic Opponent Modeling0
Collaborating with language models for embodied reasoning0
Bridging Physics-Informed Neural Networks with Reinforcement Learning: Hamilton-Jacobi-Bellman Proximal Policy Optimization (HJBPPO)0
QMP: Q-switch Mixture of Policies for Multi-Task Behavior Sharing0
Optimizing DDPM Sampling with Shortcut Fine-TuningCode1
Enabling surrogate-assisted evolutionary reinforcement learning via policy embedding0
A Reinforcement Learning Framework for Dynamic Mediation AnalysisCode0
Skill Decision TransformerCode0
Scheduling Inference Workloads on Distributed Edge Clusters with Reinforcement Learning0
Scalable Grid-Aware Dynamic Matching using Deep Reinforcement Learning0
Optimal Transport Perturbations for Safe Reinforcement Learning with Robustness GuaranteesCode1
Few-Shot Image-to-Semantics Translation for Policy Transfer in Reinforcement LearningCode0
Towards interpretable quantum machine learning via single-photon quantum walks0
Retrosynthetic Planning with Dual Value NetworksCode1
Scaling laws for single-agent reinforcement learning0
CRC-RL: A Novel Visual Feature Representation Architecture for Unsupervised Reinforcement LearningCode0
Execution-based Code Generation using Deep Reinforcement LearningCode1
Learning, Fast and Slow: A Goal-Directed Memory-Based Approach for Dynamic EnvironmentsCode1
Partitioning Distributed Compute Jobs with Reinforcement Learning and Graph Neural Networks0
Importance Weighted Actor-Critic for Optimal Conservative Offline Reinforcement LearningCode0
STEEL: Singularity-aware Reinforcement Learning0
PAC-Bayesian Soft Actor-Critic LearningCode0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified