SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 32513275 of 15113 papers

TitleStatusHype
ScaleViz: Scaling Visualization Recommendation Models on Large Data0
Accelerating Proximal Policy Optimization Learning Using Task Prediction for Solving Environments with Delayed Rewards0
PROGRESSOR: A Perceptually Guided Reward Estimator with Self-Supervised Online Refinement0
Free^2Guide: Gradient-Free Path Integral Control for Enhancing Text-to-Video Generation with Large Vision-Language Models0
LLM-Based Offline Learning for Embodied Agents via Consistency-Guided Reward Ensemble0
Unsupervised Event Outlier Detection in Continuous Time0
Probing for Consciousness in Machines0
M3: Mamba-assisted Multi-Circuit Optimization via MBRL with Effective Scheduling0
Reinforcement learning-enhanced genetic algorithm for wind farm layout optimization0
Broad Critic Deep Actor Reinforcement Learning for Continuous Control0
From Laws to Motivation: Guiding Exploration through Law-Based Reasoning and Rewards0
Learning a local trading strategy: deep reinforcement learning for grid-scale renewable energy integration0
Segmenting Action-Value Functions Over Time-Scales in SARSA via TD(Δ)0
Free Energy Projective Simulation (FEPS): Active inference with interpretability0
Enhancing Molecular Design through Graph-based Topological Reinforcement Learning0
Reward Fine-Tuning Two-Step Diffusion Models via Learning Differentiable Latent-Space Surrogate Reward0
GraCo -- A Graph Composer for Integrated Circuits0
Model Checking for Reinforcement Learning in Autonomous Driving: One Can Do More Than You Think!0
Umbrella Reinforcement Learning -- computationally efficient tool for hard non-linear problemsCode0
Time-Scale Separation in Q-Learning: Extending TD() for Action-Value Function Decomposition0
A Survey On Enhancing Reinforcement Learning in Complex Environments: Insights from Human and LLM Feedback0
Provably Efficient Action-Manipulation Attack Against Continuous Reinforcement Learning0
ACING: Actor-Critic for Instruction Learning in Black-Box Large Language ModelsCode0
Coarse-to-fine Q-Network with Action Sequence for Data-Efficient Robot Learning0
GRL-Prompt: Towards Knowledge Graph based Prompt Optimization via Reinforcement Learning0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified