SOTAVerified

Reinforcement Learning (RL)

Reinforcement Learning (RL) involves training an agent to take actions in an environment to maximize a cumulative reward signal. The agent interacts with the environment and learns by receiving feedback in the form of rewards or punishments for its actions. The goal of reinforcement learning is to find the optimal policy or decision-making strategy that maximizes the long-term reward.

Papers

Showing 53515400 of 15113 papers

TitleStatusHype
Deep Reinforcement Learning for Multi-user Massive MIMO with Channel Aging0
Learning a model is paramount for sample efficiency in reinforcement learning control of PDEsCode0
To Risk or Not to Risk: Learning with Risk Quantification for IoT Task Offloading in UAVs0
Quantum algorithms applied to satellite mission planning for Earth observation0
Regret-Based Defense in Adversarial Reinforcement LearningCode0
On Modeling Long-Term User Engagement from Stochastic Feedback0
Universal Agent Mixtures and the Geometry of Intelligence0
A Lifetime Extended Energy Management Strategy for Fuel Cell Hybrid Electric Vehicles via Self-Learning Fuzzy Reinforcement Learning0
Maneuver Decision-Making For Autonomous Air Combat Through Curriculum Learning And Reinforcement Learning With Sparse Rewards0
Robust Representation Learning by Clustering with Bisimulation Metrics for Visual Reinforcement Learning with DistractionsCode0
ReMIX: Regret Minimization for Monotonic Value Function Factorization in Multiagent Reinforcement Learning0
Cross-domain Random Pre-training with Prototypes for Reinforcement LearningCode0
Low Entropy Communication in Multi-Agent Reinforcement Learning0
A Survey on Causal Reinforcement Learning0
Combining Reconstruction and Contrastive Methods for Multimodal Representations in RLCode0
Towards Minimax Optimality of Model-based Robust Reinforcement Learning0
Scaling Goal-based Exploration via Pruning Proto-goals0
Data Quality-aware Mixed-precision Quantization via Hybrid Reinforcement Learning0
Learning Complex Teamwork Tasks Using a Given Sub-task DecompositionCode0
CLARE: Conservative Model-Based Reward Learning for Offline Inverse Reinforcement Learning0
Equivariant MuZero0
An Investigation into Pre-Training Object-Centric Representations for Reinforcement Learning0
A Scale-Independent Multi-Objective Reinforcement Learning with Convergence Analysis0
Learning Graph-Enhanced Commander-Executor for Multi-Agent NavigationCode0
Efficient Planning in Combinatorial Action Spaces with Applications to Cooperative Multi-Agent Reinforcement Learning0
A Near-Optimal Algorithm for Safe Reinforcement Learning Under Instantaneous Hard Constraints0
AISYN: AI-driven Reinforcement Learning-Based Logic Synthesis Framework0
Near-Optimal Adversarial Reinforcement Learning with Switching Costs0
Non-zero-sum Game Control for Multi-vehicle Driving via Reinforcement LearningCode0
Near-Minimax-Optimal Risk-Sensitive Reinforcement Learning with CVaR0
Optimizing Audio Recommendations for the Long-Term: A Reinforcement Learning Perspective0
Transfer learning for process design with reinforcement learning0
Towards Skilled Population Curriculum for Multi-Agent Reinforcement Learning0
Online Reinforcement Learning with Uncertain Episode Lengths0
Ensemble Value Functions for Efficient Exploration in Multi-Agent Reinforcement Learning0
Adaptive Aggregation for Safety-Critical Control0
Eliciting User Preferences for Personalized Multi-Objective Decision Making through Comparative Feedback0
Arena-Web -- A Web-based Development and Benchmarking Platform for Autonomous Navigation Approaches0
Holistic Deep-Reinforcement-Learning-based Training of Autonomous Navigation Systems0
DITTO: Offline Imitation Learning with World Models0
Intrinsic Rewards from Self-Organizing Feature Maps for Exploration in Reinforcement LearningCode0
A Strong Baseline for Batch Imitation Learning0
State-wise Safe Reinforcement Learning: A Survey0
RLTP: Reinforcement Learning to Pace for Delayed Impression Modeling in Preloaded Ads0
Offline Learning in Markov Games with General Function Approximation0
Offline Learning of Closed-Loop Deep Brain Stimulation Controllers for Parkinson Disease TreatmentCode0
Open Problems and Modern Solutions for Deep Reinforcement Learning0
Model-free Quantum Gate Design and Calibration using Deep Reinforcement LearningCode0
Offline Minimax Soft-Q-learning Under Realizability and Partial Coverage0
An Online Model-Following Projection Mechanism Using Reinforcement Learning0
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Benchmark Results

#ModelMetricClaimedVerifiedStatus
1PPGMean Normalized Performance0.76Unverified
2PPOMean Normalized Performance0.58Unverified