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Real-Time Strategy Games

Real-Time Strategy (RTS) tasks involve training an agent to play video games with continuous gameplay and high-level macro-strategic goals such as map control, economic superiority and more.

( Image credit: Multi-platform Version of StarCraft: Brood War in a Docker Container )

Papers

Showing 2646 of 46 papers

TitleStatusHype
CortexCompile: Harnessing Cortical-Inspired Architectures for Enhanced Multi-Agent NLP Code Synthesis0
Neuroevolution for RTS Micro0
On games and simulators as a platform for development of artificial intelligence for command and control0
TStarBots: Defeating the Cheating Level Builtin AI in StarCraft II in the Full GameCode0
A Dataset for StarCraft AI \& an Example of Armies ClusteringCode0
Clear the Fog: Combat Value Assessment in Incomplete Information Games with Convolutional Encoder-DecodersCode0
Constrained optimization under uncertainty for decision-making problems: Application to Real-Time Strategy gamesCode0
Deep RTS: A Game Environment for Deep Reinforcement Learning in Real-Time Strategy GamesCode0
ELF: An Extensive, Lightweight and Flexible Research Platform for Real-time Strategy GamesCode0
Experiments with Game Tree Search in Real-Time Strategy GamesCode0
Forward Modeling for Partial Observation Strategy Games - A StarCraft DefoggerCode0
Identifying and Clustering Counter Relationships of Team Compositions in PvP Games for Efficient Balance AnalysisCode0
Macro action selection with deep reinforcement learning in StarCraftCode0
MSC: A Dataset for Macro-Management in StarCraft IICode0
Multi-platform Version of StarCraft: Brood War in a Docker Container: Technical ReportCode0
StarAlgo: A Squad Movement Planning Library for StarCraft using Monte Carlo Tree Search and NegamaxCode0
StarCraft II: A New Challenge for Reinforcement LearningCode0
StarCraft Micromanagement with Reinforcement Learning and Curriculum Transfer LearningCode0
STARDATA: A StarCraft AI Research DatasetCode0
Terrain Analysis in StarCraft 1 and 2 as Combinatorial OptimizationCode0
TorchCraft: a Library for Machine Learning Research on Real-Time Strategy GamesCode0
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