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Q-Learning

The goal of Q-learning is to learn a policy, which tells an agent what action to take under what circumstances.

( Image credit: Playing Atari with Deep Reinforcement Learning )

Papers

Showing 15261550 of 1918 papers

TitleStatusHype
Learn How to Cook a New Recipe in a New House: Using Map Familiarization, Curriculum Learning, and Bandit Feedback to Learn Families of Text-Based Adventure GamesCode0
Large-Scale Traffic Signal Control Using a Novel Multi-Agent Reinforcement Learning0
Batch Recurrent Q-Learning for Backchannel Generation Towards Engaging Agents0
Control of nonlinear, complex and black-boxed greenhouse system with reinforcement learningCode0
Q-MIND: Defeating Stealthy DoS Attacks in SDN with a Machine-learning based Defense Framework0
Towards Model-based Reinforcement Learning for Industry-near EnvironmentsCode0
Potential-Based Advice for Stochastic Policy Learning0
Photonic architecture for reinforcement learning0
Model-free Control of Chaos with Continuous Deep Q-learning0
An Optimistic Perspective on Offline Reinforcement LearningCode1
An intelligent financial portfolio trading strategy using deep Q-learningCode0
Q-learning pour la r\'esolution des anaphores pronominales en langue arabe (Q-learning for pronominal anaphora resolution in Arabic texts)0
Way Off-Policy Batch Deep Reinforcement Learning of Implicit Human Preferences in Dialog0
QFlip: An Adaptive Reinforcement Learning Strategy for the FlipIt Security GameCode0
Q-Learning Inspired Self-Tuning for Energy Efficiency in HPC0
Towards Empathic Deep Q-LearningCode0
Deceptive Reinforcement Learning Under Adversarial Manipulations on Cost Signals0
Optimal Use of Experience in First Person Shooter Environments0
In Hindsight: A Smooth Reward for Steady Exploration0
Neural networks with motivation0
Reinforcement Learning-Based Trajectory Design for the Aerial Base Stations0
A Story of Two Streams: Reinforcement Learning Models from Human Behavior and NeuropsychiatryCode1
Split Q Learning: Reinforcement Learning with Two-Stream RewardsCode1
Cache-Aided NOMA Mobile Edge Computing: A Reinforcement Learning Approach0
Reward Prediction Error as an Exploration Objective in Deep RL0
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