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Q-Learning

The goal of Q-learning is to learn a policy, which tells an agent what action to take under what circumstances.

( Image credit: Playing Atari with Deep Reinforcement Learning )

Papers

Showing 5160 of 1918 papers

TitleStatusHype
Robust Q-learning Algorithm for Markov Decision Processes under Wasserstein UncertaintyCode1
Revisiting Discrete Soft Actor-CriticCode1
MAN: Multi-Action Networks LearningCode1
A Deep Reinforcement Learning Approach for Finding Non-Exploitable Strategies in Two-Player Atari GamesCode1
Reactive Exploration to Cope with Non-Stationarity in Lifelong Reinforcement LearningCode1
Reinforced Lin-Kernighan-Helsgaun Algorithms for the Traveling Salesman ProblemsCode1
On the Learning and Learnability of QuasimetricsCode1
MASER: Multi-Agent Reinforcement Learning with Subgoals Generated from Experience Replay BufferCode1
Sampling Efficient Deep Reinforcement Learning through Preference-Guided Stochastic ExplorationCode1
A Search-Based Testing Approach for Deep Reinforcement Learning AgentsCode1
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