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Q-Learning

The goal of Q-learning is to learn a policy, which tells an agent what action to take under what circumstances.

( Image credit: Playing Atari with Deep Reinforcement Learning )

Papers

Showing 13511375 of 1918 papers

TitleStatusHype
Show Us the Way: Learning to Manage Dialog from Demonstrations0
K-spin Hamiltonian for quantum-resolvable Markov decision processes0
Self Punishment and Reward Backfill for Deep Q-LearningCode0
Zero-Shot Learning of Text Adventure Games with Sentence-Level Semantics0
Multi-agent Reinforcement Learning for Resource Allocation in IoT networks with Edge Computing0
Minimizing Age-of-Information for Fog Computing-supported Vehicular Networks with Deep Q-learning0
Reinforcement Learning for Mixed-Integer Problems Based on MPC0
Safe Reinforcement Learning via Projection on a Safe Set: How to Achieve Optimality?0
Statistically Model Checking PCTL Specifications on Markov Decision Processes via Reinforcement Learning0
Augmented Q Imitation Learning (AQIL)Code0
Enhanced Rolling Horizon Evolution Algorithm with Opponent Model Learning: Results for the Fighting Game AI Competition0
Learning medical triage from clinicians using Deep Q-Learning0
Robust Q-learning0
A Distributional Analysis of Sampling-Based Reinforcement Learning Algorithms0
Convergence of Recursive Stochastic Algorithms using Wasserstein Divergence0
Q-Learning in Regularized Mean-field Games0
Using Deep Reinforcement Learning Methods for Autonomous Vessels in 2D EnvironmentsCode1
Distributed Reinforcement Learning for Cooperative Multi-Robot Object Manipulation0
FlapAI Bird: Training an Agent to Play Flappy Bird Using Reinforcement Learning TechniquesCode1
Deep Constrained Q-learning0
Deep Reinforcement Learning with Weighted Q-Learning0
DisCor: Corrective Feedback in Reinforcement Learning via Distribution CorrectionCode1
Active Perception and Representation for Robotic Manipulation0
FACMAC: Factored Multi-Agent Centralised Policy GradientsCode1
Application of Deep Q-Network in Portfolio Management0
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