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Q-Learning

The goal of Q-learning is to learn a policy, which tells an agent what action to take under what circumstances.

( Image credit: Playing Atari with Deep Reinforcement Learning )

Papers

Showing 10411050 of 1918 papers

TitleStatusHype
Q-Learning for Continuous Actions with Cross-Entropy Guided Policies0
Q-Learning for MDPs with General Spaces: Convergence and Near Optimality via Quantization under Weak Continuity0
Mean-Field Controls with Q-learning for Cooperative MARL: Convergence and Complexity Analysis0
Q-learning for Optimal Control of Continuous-time Systems0
Q-learning for POMDP: An application to learning locomotion gaits0
Q-learning for real time control of heterogeneous microagent collectives0
Q-Learning for Stochastic Control under General Information Structures and Non-Markovian Environments0
q-Learning in Continuous Time0
Q-Learning in enormous action spaces via amortized approximate maximization0
Q-Learning in Regularized Mean-field Games0
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