| An Investigation of Feature Selection and Transfer Learning for Writer-Independent Offline Handwritten Signature Verification | Oct 19, 2020 | feature selectionPlaying the Game of 2048 | —Unverified | 0 |
| A Parallel Algorithm for Exact Bayesian Structure Discovery in Bayesian Networks | Aug 7, 2014 | Playing the Game of 2048 | —Unverified | 0 |
| Automatic Node Selection for Deep Neural Networks using Group Lasso Regularization | Nov 17, 2016 | General ClassificationPlaying the Game of 2048 | —Unverified | 0 |
| Dense Dual-Path Network for Real-time Semantic Segmentation | Oct 21, 2020 | Playing the Game of 2048Real-Time Semantic Segmentation | —Unverified | 0 |
| DVHN: A Deep Hashing Framework for Large-scale Vehicle Re-identification | Dec 9, 2021 | Deep HashingPlaying the Game of 2048 | —Unverified | 0 |
| Efficient Video Semantic Segmentation with Labels Propagation and Refinement | Dec 26, 2019 | CPUGPU | —Unverified | 0 |
| M6-T: Exploring Sparse Expert Models and Beyond | May 31, 2021 | Mixture-of-ExpertsPlaying the Game of 2048 | —Unverified | 0 |
| Multi-Stage Temporal Difference Learning for 2048-like Games | Jun 23, 2016 | Hierarchical Reinforcement LearningPlaying the Game of 2048 | —Unverified | 0 |
| Objective-Based Hierarchical Clustering of Deep Embedding Vectors | Dec 15, 2020 | ClusteringPlaying the Game of 2048 | —Unverified | 0 |
| The Economics of Orbit Use: Open Access, External Costs, and Runaway Debris Growth | Feb 12, 2022 | Playing the Game of 2048 | —Unverified | 0 |
| Pathways: Asynchronous Distributed Dataflow for ML | Mar 23, 2022 | Playing the Game of 2048 | —Unverified | 0 |
| Rapid Person Re-Identification via Sub-space Consistency Regularization | Jul 13, 2022 | Person Re-IdentificationPlaying the Game of 2048 | —Unverified | 0 |
| Real-Time Semantic Segmentation via Multiply Spatial Fusion Network | Nov 17, 2019 | Autonomous DrivingPlaying the Game of 2048 | —Unverified | 0 |
| Scalable Reverse Image Search Engine for NASAWorldview | Aug 10, 2021 | Dataset GenerationImage Retrieval | —Unverified | 0 |
| Seeded Ising Model and Statistical Natures of Human Iris Templates | Jan 3, 2018 | Playing the Game of 2048 | —Unverified | 0 |
| Towards Efficient and Exact MAP-Inference for Large Scale Discrete Computer Vision Problems via Combinatorial Optimization | Jun 1, 2013 | Combinatorial OptimizationPlaying the Game of 2048 | —Unverified | 0 |
| Towards Sampling from Nondirected Probabilistic Graphical models using a D-Wave Quantum Annealer | May 1, 2019 | General ClassificationMissing Labels | —Unverified | 0 |
| Why Out-of-distribution Detection in CNNs Does Not Like Mahalanobis -- and What to Use Instead | Oct 13, 2021 | Out-of-Distribution DetectionPlaying the Game of 2048 | —Unverified | 0 |
| Training EfficientNets at Supercomputer Scale: 83% ImageNet Top-1 Accuracy in One Hour | Oct 30, 2020 | image-classificationImage Classification | —Unverified | 0 |
| Playing 2048 With Reinforcement Learning | Oct 20, 2021 | Playing the Game of 2048Q-Learning | CodeCode Available | 0 |
| MG-WFBP: Merging Gradients Wisely for Efficient Communication in Distributed Deep Learning | Dec 18, 2019 | GPUPlaying the Game of 2048 | CodeCode Available | 0 |
| Scaling Distributed Training of Flood-Filling Networks on HPC Infrastructure for Brain Mapping | May 13, 2019 | Playing the Game of 2048 | CodeCode Available | 0 |
| Beyond 512 Tokens: Siamese Multi-depth Transformer-based Hierarchical Encoder for Long-Form Document Matching | Apr 26, 2020 | ClusteringForm | CodeCode Available | 0 |
| Mastering 2048 with Delayed Temporal Coherence Learning, Multi-Stage Weight Promotion, Redundant Encoding and Carousel Shaping | Apr 18, 2016 | CPUPlaying the Game of 2048 | CodeCode Available | 0 |
| Decoder-tailored Polar Code Design Using the Genetic Algorithm | Jan 28, 2019 | DecoderPlaying the Game of 2048 | CodeCode Available | 0 |