SOTAVerified

Playing the Game of 2048

Papers

Showing 11–20 of 57 papers

TitleStatusHype
Pavementscapes: a large-scale hierarchical image dataset for asphalt pavement damage segmentationCode1
Spatial-Separated Curve Rendering Network for Efficient and High-Resolution Image HarmonizationCode1
Optimistic Temporal Difference Learning for 2048Code1
DVHN: A Deep Hashing Framework for Large-scale Vehicle Re-identification—0
An Investigation of Feature Selection and Transfer Learning for Writer-Independent Offline Handwritten Signature Verification—0
How to Memorize a Random 60-Bit String—0
Dense Dual-Path Network for Real-time Semantic Segmentation—0
An Interpretable Machine Vision Approach to Human Activity Recognition using Photoplethysmograph Sensor Data—0
A Hardware-Efficient ADMM-Based SVM Training Algorithm for Edge Computing—0
Improving BPSO-based feature selection applied to offline WI handwritten signature verification through overfitting control—0
Show:102550
← PrevPage 2 of 6Next →

Benchmark Results

#ModelMetricClaimedVerifiedStatus
1Stochastic MuzeroAverage Score500,000—Unverified
2AlphaZero (With Simulator)Average Score500,000—Unverified
3MuZeroAverage Score300,000—Unverified
4Beam SearchAverage Score1,024—Unverified
5DQN (1000 episodes)Average Score256—Unverified