| PFGM++: Unlocking the Potential of Physics-Inspired Generative Models | Feb 8, 2023 | Image GenerationPlaying the Game of 2048 | CodeCode Available | 2 | 5 |
| GSPMD: General and Scalable Parallelization for ML Computation Graphs | May 10, 2021 | Playing the Game of 2048 | CodeCode Available | 2 | 5 |
| Train Short, Test Long: Attention with Linear Biases Enables Input Length Extrapolation | Aug 27, 2021 | Inductive BiasPlaying the Game of 2048 | CodeCode Available | 2 | 5 |
| Faster Person Re-Identification | Aug 16, 2020 | Code SearchPerson Re-Identification | CodeCode Available | 1 | 5 |
| Pavementscapes: a large-scale hierarchical image dataset for asphalt pavement damage segmentation | Jul 24, 2022 | Deep LearningPlaying the Game of 2048 | CodeCode Available | 1 | 5 |
| Parallel Context Windows for Large Language Models | Dec 21, 2022 | In-Context LearningPlaying the Game of 2048 | CodeCode Available | 1 | 5 |
| Optimistic Temporal Difference Learning for 2048 | Nov 22, 2021 | Playing the Game of 2048 | CodeCode Available | 1 | 5 |
| Spatial-Separated Curve Rendering Network for Efficient and High-Resolution Image Harmonization | Sep 13, 2021 | GPUImage Harmonization | CodeCode Available | 1 | 5 |
| Reconstruction of Perceived Images from fMRI Patterns and Semantic Brain Exploration using Instance-Conditioned GANs | Feb 25, 2022 | Image GenerationPlaying the Game of 2048 | CodeCode Available | 1 | 5 |
| Planning in Stochastic Environments with a Learned Model | Sep 29, 2021 | Board GamesGame of Go | CodeCode Available | 1 | 5 |
| On Reinforcement Learning for the Game of 2048 | Dec 21, 2022 | Deep Reinforcement LearningEnsemble Learning | CodeCode Available | 1 | 5 |
| Long Short-Term Transformer for Online Action Detection | Jul 7, 2021 | Action DetectionDecoder | CodeCode Available | 1 | 5 |
| Efficient Human Pose Estimation via 3D Event Point Cloud | Jun 9, 2022 | 3D Human Pose EstimationEdge-computing | CodeCode Available | 1 | 5 |
| Scaling Distributed Training of Flood-Filling Networks on HPC Infrastructure for Brain Mapping | May 13, 2019 | Playing the Game of 2048 | CodeCode Available | 0 | 5 |
| Beyond 512 Tokens: Siamese Multi-depth Transformer-based Hierarchical Encoder for Long-Form Document Matching | Apr 26, 2020 | ClusteringForm | CodeCode Available | 0 | 5 |
| Characterizing the Efficiency vs. Accuracy Trade-off for Long-Context NLP Models | Apr 15, 2022 | DecoderPlaying the Game of 2048 | CodeCode Available | 0 | 5 |
| Decoder-tailored Polar Code Design Using the Genetic Algorithm | Jan 28, 2019 | DecoderPlaying the Game of 2048 | CodeCode Available | 0 | 5 |
| Distributed Deep Reinforcement Learning: Learn how to play Atari games in 21 minutes | Jan 9, 2018 | Atari GamesCPU | CodeCode Available | 0 | 5 |
| Genetic Algorithm-based Polar Code Construction for the AWGN Channel | Jan 19, 2019 | Playing the Game of 2048 | CodeCode Available | 0 | 5 |
| GShard: Scaling Giant Models with Conditional Computation and Automatic Sharding | Jun 30, 2020 | Machine TranslationMixture-of-Experts | CodeCode Available | 0 | 5 |
| ImageNet Training in Minutes | Sep 14, 2017 | 16kGPU | CodeCode Available | 0 | 5 |
| Improving Electron Micrograph Signal-to-Noise with an Atrous Convolutional Encoder-Decoder | Jul 30, 2018 | DecoderPlaying the Game of 2048 | CodeCode Available | 0 | 5 |
| Mastering 2048 with Delayed Temporal Coherence Learning, Multi-Stage Weight Promotion, Redundant Encoding and Carousel Shaping | Apr 18, 2016 | CPUPlaying the Game of 2048 | CodeCode Available | 0 | 5 |
| MG-WFBP: Merging Gradients Wisely for Efficient Communication in Distributed Deep Learning | Dec 18, 2019 | GPUPlaying the Game of 2048 | CodeCode Available | 0 | 5 |
| Perceptual Similarity for Measuring Decision-Making Style and Policy Diversity in Games | Aug 12, 2024 | Atari GamesBoard Games | CodeCode Available | 0 | 5 |
| Playing 2048 With Reinforcement Learning | Oct 20, 2021 | Playing the Game of 2048Q-Learning | CodeCode Available | 0 | 5 |
| Towards Efficient and Exact MAP-Inference for Large Scale Discrete Computer Vision Problems via Combinatorial Optimization | Jun 1, 2013 | Combinatorial OptimizationPlaying the Game of 2048 | —Unverified | 0 | 0 |
| Interference Cancellation Based Channel Estimation for Massive MIMO Systems with Time Shifted Pilots | Jun 25, 2020 | compressed sensingPlaying the Game of 2048 | —Unverified | 0 | 0 |
| LANNS: A Web-Scale Approximate Nearest Neighbor Lookup System | Oct 19, 2020 | Information RetrievalPlaying the Game of 2048 | —Unverified | 0 | 0 |
| Learning Word Embeddings from the Portuguese Twitter Stream: A Study of some Practical Aspects | Sep 4, 2017 | GPULearning Word Embeddings | —Unverified | 0 | 0 |
| DVHN: A Deep Hashing Framework for Large-scale Vehicle Re-identification | Dec 9, 2021 | Deep HashingPlaying the Game of 2048 | —Unverified | 0 | 0 |
| Towards Sampling from Nondirected Probabilistic Graphical models using a D-Wave Quantum Annealer | May 1, 2019 | General ClassificationMissing Labels | —Unverified | 0 | 0 |
| Accelerating Markov Random Field Inference with Uncertainty Quantification | Aug 2, 2021 | GPUHigh-Level Synthesis | —Unverified | 0 | 0 |
| Multi-Stage Temporal Difference Learning for 2048-like Games | Jun 23, 2016 | Hierarchical Reinforcement LearningPlaying the Game of 2048 | —Unverified | 0 | 0 |
| Objective-Based Hierarchical Clustering of Deep Embedding Vectors | Dec 15, 2020 | ClusteringPlaying the Game of 2048 | —Unverified | 0 | 0 |
| Dense Dual-Path Network for Real-time Semantic Segmentation | Oct 21, 2020 | Playing the Game of 2048Real-Time Semantic Segmentation | —Unverified | 0 | 0 |
| The Economics of Orbit Use: Open Access, External Costs, and Runaway Debris Growth | Feb 12, 2022 | Playing the Game of 2048 | —Unverified | 0 | 0 |
| Automatic Node Selection for Deep Neural Networks using Group Lasso Regularization | Nov 17, 2016 | General ClassificationPlaying the Game of 2048 | —Unverified | 0 | 0 |
| A Parallel Algorithm for Exact Bayesian Structure Discovery in Bayesian Networks | Aug 7, 2014 | Playing the Game of 2048 | —Unverified | 0 | 0 |
| Pathways: Asynchronous Distributed Dataflow for ML | Mar 23, 2022 | Playing the Game of 2048 | —Unverified | 0 | 0 |
| An Investigation of Feature Selection and Transfer Learning for Writer-Independent Offline Handwritten Signature Verification | Oct 19, 2020 | feature selectionPlaying the Game of 2048 | —Unverified | 0 | 0 |
| Why Out-of-distribution Detection in CNNs Does Not Like Mahalanobis -- and What to Use Instead | Oct 13, 2021 | Out-of-Distribution DetectionPlaying the Game of 2048 | —Unverified | 0 | 0 |
| An Interpretable Machine Vision Approach to Human Activity Recognition using Photoplethysmograph Sensor Data | Dec 3, 2018 | Activity RecognitionHuman Activity Recognition | —Unverified | 0 | 0 |
| An Affective Robot Companion for Assisting the Elderly in a Cognitive Game Scenario | Jul 12, 2018 | Decision MakingDialogue Management | —Unverified | 0 | 0 |
| You Can't Count on Luck: Why Decision Transformers and RvS Fail in Stochastic Environments | May 31, 2022 | Offline RLPlaying the Game of 2048 | —Unverified | 0 | 0 |
| Rapid Person Re-Identification via Sub-space Consistency Regularization | Jul 13, 2022 | Person Re-IdentificationPlaying the Game of 2048 | —Unverified | 0 | 0 |
| Real-Time Semantic Segmentation via Multiply Spatial Fusion Network | Nov 17, 2019 | Autonomous DrivingPlaying the Game of 2048 | —Unverified | 0 | 0 |
| A Hitchhiker's Guide On Distributed Training of Deep Neural Networks | Oct 28, 2018 | Deep LearningGPU | —Unverified | 0 | 0 |
| Scalable Reverse Image Search Engine for NASAWorldview | Aug 10, 2021 | Dataset GenerationImage Retrieval | —Unverified | 0 | 0 |
| M6-T: Exploring Sparse Expert Models and Beyond | May 31, 2021 | Mixture-of-ExpertsPlaying the Game of 2048 | —Unverified | 0 | 0 |