| Perceptual Similarity for Measuring Decision-Making Style and Policy Diversity in Games | Aug 12, 2024 | Atari GamesBoard Games | CodeCode Available | 0 |
| PFGM++: Unlocking the Potential of Physics-Inspired Generative Models | Feb 8, 2023 | Image GenerationPlaying the Game of 2048 | CodeCode Available | 2 |
| On Reinforcement Learning for the Game of 2048 | Dec 21, 2022 | Deep Reinforcement LearningEnsemble Learning | CodeCode Available | 1 |
| Parallel Context Windows for Large Language Models | Dec 21, 2022 | In-Context LearningPlaying the Game of 2048 | CodeCode Available | 1 |
| Pavementscapes: a large-scale hierarchical image dataset for asphalt pavement damage segmentation | Jul 24, 2022 | Deep LearningPlaying the Game of 2048 | CodeCode Available | 1 |
| Rapid Person Re-Identification via Sub-space Consistency Regularization | Jul 13, 2022 | Person Re-IdentificationPlaying the Game of 2048 | —Unverified | 0 |
| Efficient Human Pose Estimation via 3D Event Point Cloud | Jun 9, 2022 | 3D Human Pose EstimationEdge-computing | CodeCode Available | 1 |
| You Can't Count on Luck: Why Decision Transformers and RvS Fail in Stochastic Environments | May 31, 2022 | Offline RLPlaying the Game of 2048 | —Unverified | 0 |
| Characterizing the Efficiency vs. Accuracy Trade-off for Long-Context NLP Models | Apr 15, 2022 | DecoderPlaying the Game of 2048 | CodeCode Available | 0 |
| Pathways: Asynchronous Distributed Dataflow for ML | Mar 23, 2022 | Playing the Game of 2048 | —Unverified | 0 |
| Reconstruction of Perceived Images from fMRI Patterns and Semantic Brain Exploration using Instance-Conditioned GANs | Feb 25, 2022 | Image GenerationPlaying the Game of 2048 | CodeCode Available | 1 |
| The Economics of Orbit Use: Open Access, External Costs, and Runaway Debris Growth | Feb 12, 2022 | Playing the Game of 2048 | —Unverified | 0 |
| DVHN: A Deep Hashing Framework for Large-scale Vehicle Re-identification | Dec 9, 2021 | Deep HashingPlaying the Game of 2048 | —Unverified | 0 |
| Optimistic Temporal Difference Learning for 2048 | Nov 22, 2021 | Playing the Game of 2048 | CodeCode Available | 1 |
| Playing 2048 With Reinforcement Learning | Oct 20, 2021 | Playing the Game of 2048Q-Learning | CodeCode Available | 0 |
| Why Out-of-distribution Detection in CNNs Does Not Like Mahalanobis -- and What to Use Instead | Oct 13, 2021 | Out-of-Distribution DetectionPlaying the Game of 2048 | —Unverified | 0 |
| Planning in Stochastic Environments with a Learned Model | Sep 29, 2021 | Board GamesGame of Go | CodeCode Available | 1 |
| Spatial-Separated Curve Rendering Network for Efficient and High-Resolution Image Harmonization | Sep 13, 2021 | GPUImage Harmonization | CodeCode Available | 1 |
| Train Short, Test Long: Attention with Linear Biases Enables Input Length Extrapolation | Aug 27, 2021 | Inductive BiasPlaying the Game of 2048 | CodeCode Available | 2 |
| Scalable Reverse Image Search Engine for NASAWorldview | Aug 10, 2021 | Dataset GenerationImage Retrieval | —Unverified | 0 |
| Accelerating Markov Random Field Inference with Uncertainty Quantification | Aug 2, 2021 | GPUHigh-Level Synthesis | —Unverified | 0 |
| Long Short-Term Transformer for Online Action Detection | Jul 7, 2021 | Action DetectionDecoder | CodeCode Available | 1 |
| M6-T: Exploring Sparse Expert Models and Beyond | May 31, 2021 | Mixture-of-ExpertsPlaying the Game of 2048 | —Unverified | 0 |
| GSPMD: General and Scalable Parallelization for ML Computation Graphs | May 10, 2021 | Playing the Game of 2048 | CodeCode Available | 2 |
| Objective-Based Hierarchical Clustering of Deep Embedding Vectors | Dec 15, 2020 | ClusteringPlaying the Game of 2048 | —Unverified | 0 |