| PFGM++: Unlocking the Potential of Physics-Inspired Generative Models | Feb 8, 2023 | Image GenerationPlaying the Game of 2048 | CodeCode Available | 2 |
| GSPMD: General and Scalable Parallelization for ML Computation Graphs | May 10, 2021 | Playing the Game of 2048 | CodeCode Available | 2 |
| Train Short, Test Long: Attention with Linear Biases Enables Input Length Extrapolation | Aug 27, 2021 | Inductive BiasPlaying the Game of 2048 | CodeCode Available | 2 |
| Parallel Context Windows for Large Language Models | Dec 21, 2022 | In-Context LearningPlaying the Game of 2048 | CodeCode Available | 1 |
| On Reinforcement Learning for the Game of 2048 | Dec 21, 2022 | Deep Reinforcement LearningEnsemble Learning | CodeCode Available | 1 |
| Pavementscapes: a large-scale hierarchical image dataset for asphalt pavement damage segmentation | Jul 24, 2022 | Deep LearningPlaying the Game of 2048 | CodeCode Available | 1 |
| Faster Person Re-Identification | Aug 16, 2020 | Code SearchPerson Re-Identification | CodeCode Available | 1 |
| Efficient Human Pose Estimation via 3D Event Point Cloud | Jun 9, 2022 | 3D Human Pose EstimationEdge-computing | CodeCode Available | 1 |
| Long Short-Term Transformer for Online Action Detection | Jul 7, 2021 | Action DetectionDecoder | CodeCode Available | 1 |
| Optimistic Temporal Difference Learning for 2048 | Nov 22, 2021 | Playing the Game of 2048 | CodeCode Available | 1 |