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Neural Rendering

Given a representation of a 3D scene of some kind (point cloud, mesh, voxels, etc.), the task is to create an algorithm that can produce photorealistic renderings of this scene from an arbitrary viewpoint. Sometimes, the task is accompanied by image/scene appearance manipulation.

Papers

Showing 201225 of 514 papers

TitleStatusHype
SUNDIAL: 3D Satellite Understanding through Direct, Ambient, and Complex Lighting Decomposition0
PNeRFLoc: Visual Localization with Point-based Neural Radiance Fields0
TIFace: Improving Facial Reconstruction through Tensorial Radiance Fields and Implicit SurfacesCode1
OccNeRF: Advancing 3D Occupancy Prediction in LiDAR-Free EnvironmentsCode2
Global Latent Neural Rendering0
ProNeRF: Learning Efficient Projection-Aware Ray Sampling for Fine-Grained Implicit Neural Radiance Fields0
COLMAP-Free 3D Gaussian SplattingCode2
R2Human: Real-Time 3D Human Appearance Rendering from a Single Image0
IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray TracingCode1
Towards Knowledge-driven Autonomous DrivingCode2
HybridNeRF: Efficient Neural Rendering via Adaptive Volumetric Surfaces0
Re-Nerfing: Improving Novel View Synthesis through Novel View Synthesis0
PointNeRF++: A multi-scale, point-based Neural Radiance Field0
ColonNeRF: High-Fidelity Neural Reconstruction of Long Colonoscopy0
RefinedFields: Radiance Fields Refinement for Unconstrained Scenes0
MorpheuS: Neural Dynamic 360° Surface Reconstruction from Monocular RGB-D VideoCode1
Scaffold-GS: Structured 3D Gaussians for View-Adaptive RenderingCode3
Anisotropic Neural Representation Learning for High-Quality Neural Rendering0
GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective SurfacesCode0
HUGS: Human Gaussian SplatsCode2
AgentAvatar: Disentangling Planning, Driving and Rendering for Photorealistic Avatar Agents0
Coloring the Past: Neural Historical Buildings Reconstruction from Archival Photography0
LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPSCode2
Neural Texture Puppeteer: A Framework for Neural Geometry and Texture Rendering of Articulated Shapes, Enabling Re-Identification at Interactive SpeedCode0
Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D CamerasCode2
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