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Neural Rendering

Given a representation of a 3D scene of some kind (point cloud, mesh, voxels, etc.), the task is to create an algorithm that can produce photorealistic renderings of this scene from an arbitrary viewpoint. Sometimes, the task is accompanied by image/scene appearance manipulation.

Papers

Showing 8190 of 514 papers

TitleStatusHype
RAUCA: A Novel Physical Adversarial Attack on Vehicle Detectors via Robust and Accurate Camouflage GenerationCode1
GaussianPro: 3D Gaussian Splatting with Progressive PropagationCode1
Sat2Scene: 3D Urban Scene Generation from Satellite Images with DiffusionCode1
Sharp-NeRF: Grid-based Fast Deblurring Neural Radiance Fields Using Sharpness PriorCode1
City-on-Web: Real-time Neural Rendering of Large-scale Scenes on the WebCode1
TIFace: Improving Facial Reconstruction through Tensorial Radiance Fields and Implicit SurfacesCode1
IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray TracingCode1
MorpheuS: Neural Dynamic 360° Surface Reconstruction from Monocular RGB-D VideoCode1
LiveNVS: Neural View Synthesis on Live RGB-D StreamsCode1
CaesarNeRF: Calibrated Semantic Representation for Few-shot Generalizable Neural RenderingCode1
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