SOTAVerified

Neural Rendering

Given a representation of a 3D scene of some kind (point cloud, mesh, voxels, etc.), the task is to create an algorithm that can produce photorealistic renderings of this scene from an arbitrary viewpoint. Sometimes, the task is accompanied by image/scene appearance manipulation.

Papers

Showing 351400 of 514 papers

TitleStatusHype
CountingFruit: Real-Time 3D Fruit Counting with Language-Guided Semantic Gaussian Splatting0
Creating and Reenacting Controllable 3D Humans with Differentiable Rendering0
CUBE360: Learning Cubic Field Representation for Monocular 360 Depth Estimation for Virtual Reality0
Cut-and-Paste Object Insertion by Enabling Deep Image Prior for Reshading0
Deep Billboards towards Lossless Real2Sim in Virtual Reality0
Deep Direct Volume Rendering: Learning Visual Feature Mappings From Exemplary Images0
DeformStream: Deformation-based Adaptive Volumetric Video Streaming0
DEL: Discrete Element Learner for Learning 3D Particle Dynamics with Neural Rendering0
DeProCams: Simultaneous Relighting, Compensation and Shape Reconstruction for Projector-Camera Systems0
DFA-NeRF: Personalized Talking Head Generation via Disentangled Face Attributes Neural Rendering0
DGNR: Density-Guided Neural Point Rendering of Large Driving Scenes0
DHGS: Decoupled Hybrid Gaussian Splatting for Driving Scene0
Differentiable Rendering for Synthetic Aperture Radar Imagery0
DNAct: Diffusion Guided Multi-Task 3D Policy Learning0
D-NPC: Dynamic Neural Point Clouds for Non-Rigid View Synthesis from Monocular Video0
DNRSelect: Active Best View Selection for Deferred Neural Rendering0
DORSal: Diffusion for Object-centric Representations of Scenes et al0
DPPE: Dense Pose Estimation in a Plenoxels Environment using Gradient Approximation0
DRaCoN -- Differentiable Rasterization Conditioned Neural Radiance Fields for Articulated Avatars0
DreamDrive: Generative 4D Scene Modeling from Street View Images0
Drone-NeRF: Efficient NeRF Based 3D Scene Reconstruction for Large-Scale Drone Survey0
DRSM: efficient neural 4d decomposition for dynamic reconstruction in stationary monocular cameras0
Dubbing for Everyone: Data-Efficient Visual Dubbing using Neural Rendering Priors0
Dynamic Neural Garments0
Efficient 3D Implicit Head Avatar with Mesh-anchored Hash Table Blendshapes0
EndoSparse: Real-Time Sparse View Synthesis of Endoscopic Scenes using Gaussian Splatting0
Enhancing Neural Rendering Methods with Image Augmentations0
Envisioning a Next Generation Extended Reality Conferencing System with Efficient Photorealistic Human Rendering0
EVA: Expressive Virtual Avatars from Multi-view Videos0
RefinedFields: Radiance Fields Refinement for Unconstrained Scenes0
ExFMan: Rendering 3D Dynamic Humans with Hybrid Monocular Blurry Frames and Events0
F-3DGS: Factorized Coordinates and Representations for 3D Gaussian Splatting0
FaceFolds: Meshed Radiance Manifolds for Efficient Volumetric Rendering of Dynamic Faces0
Fast and Accurate Neural Rendering Using Semi-Gradients0
FastMESH: Fast Surface Reconstruction by Hexagonal Mesh-based Neural Rendering0
Fast Training of Neural Lumigraph Representations using Meta Learning0
Few-Shot Multi-Human Neural Rendering Using Geometry Constraints0
Few-shot Neural Human Performance Rendering from Sparse RGBD Videos0
FLAME-in-NeRF : Neural control of Radiance Fields for Free View Face Animation0
FLAME-in-NeRF: Neural control of Radiance Fields for Free View Face Animation0
Flexible Physical Camouflage Generation Based on a Differential Approach0
FLex: Joint Pose and Dynamic Radiance Fields Optimization for Stereo Endoscopic Videos0
Flying with Photons: Rendering Novel Views of Propagating Light0
Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views0
From Flight to Insight: Semantic 3D Reconstruction for Aerial Inspection via Gaussian Splatting and Language-Guided Segmentation0
FusionRF: High-Fidelity Satellite Neural Radiance Fields from Multispectral and Panchromatic Acquisitions0
G3R: Gradient Guided Generalizable Reconstruction0
GANcraft: Unsupervised 3D Neural Rendering of Minecraft Worlds0
Gated Fields: Learning Scene Reconstruction from Gated Videos0
GaussianFocus: Constrained Attention Focus for 3D Gaussian Splatting0
Show:102550
← PrevPage 8 of 11Next →

No leaderboard results yet.